tinyalsa到alsa asoc driver的调用案例
时间: 2023-09-10 08:15:04 浏览: 185
以下是将TinyALSA转换为ALSA SoC驱动程序的示例代码:
1. 定义硬件描述符
```
static struct snd_soc_dai_driver my_dai = {
.name = "my_dai",
.playback = {
.stream_name = "Playback",
.channels_min = 1,
.channels_max = 2,
.rates = SNDRV_PCM_RATE_8000_48000,
.formats = SNDRV_PCM_FMTBIT_S16_LE,
},
.capture = {
.stream_name = "Capture",
.channels_min = 1,
.channels_max = 2,
.rates = SNDRV_PCM_RATE_8000_48000,
.formats = SNDRV_PCM_FMTBIT_S16_LE,
},
};
```
2. 注册SoC驱动程序
```
static int my_probe(struct platform_device *pdev)
{
int ret;
ret = snd_soc_register_dai(&pdev->dev, &my_dai);
if (ret) {
dev_err(&pdev->dev, "Failed to register DAI: %d\n", ret);
return ret;
}
return 0;
}
static int my_remove(struct platform_device *pdev)
{
snd_soc_unregister_dai(&pdev->dev);
return 0;
}
static const struct of_device_id my_of_match[] = {
{ .compatible = "my,codec" },
{},
};
MODULE_DEVICE_TABLE(of, my_of_match);
static struct platform_driver my_driver = {
.driver = {
.name = "my-driver",
.owner = THIS_MODULE,
.of_match_table = my_of_match,
},
.probe = my_probe,
.remove = my_remove,
};
module_platform_driver(my_driver);
```
3. 在SoC DAI中实现PCM操作
```
static int my_dai_playback_trigger(struct snd_pcm_substream *substream, int cmd)
{
struct snd_soc_pcm_runtime *rtd = substream->private_data;
struct snd_soc_dai *codec_dai = rtd->codec_dai;
struct snd_soc_dai *cpu_dai = rtd->cpu_dai;
switch (cmd) {
case SNDRV_PCM_TRIGGER_START:
// 实现开始播放的操作
break;
case SNDRV_PCM_TRIGGER_STOP:
// 实现停止播放的操作
break;
}
return 0;
}
static int my_dai_playback_prepare(struct snd_pcm_substream *substream)
{
return 0;
}
static struct snd_soc_ops my_dai_ops = {
.trigger = my_dai_playback_trigger,
.prepare = my_dai_playback_prepare,
};
static struct snd_soc_dai_driver my_dai = {
.name = "my_dai",
.playback = {
.stream_name = "Playback",
.channels_min = 1,
.channels_max = 2,
.rates = SNDRV_PCM_RATE_8000_48000,
.formats = SNDRV_PCM_FMTBIT_S16_LE,
},
.ops = &my_dai_ops,
};
```
以上是将TinyALSA转换为ALSA SoC驱动程序的示例代码,其中包括定义硬件描述符、注册SoC驱动程序、在SoC DAI中实现PCM操作等步骤。开发者可以根据自己的需求进行修改和扩展。
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