macOS系统用python写一个贪吃蛇游戏
时间: 2023-10-10 09:06:54 浏览: 38
好的,以下是一个简单的贪吃蛇游戏,你可以在macOS系统上使用Python来运行它。
```python
import pygame
import random
# 定义颜色
white = (255, 255, 255)
black = (0, 0, 0)
red = (255, 0, 0)
green = (0, 255, 0)
blue = (0, 0, 255)
# 初始化pygame
pygame.init()
# 设置游戏窗口尺寸
screen_width = 800
screen_height = 600
game_display = pygame.display.set_mode((screen_width, screen_height))
# 设置游戏标题
pygame.display.set_caption('贪吃蛇')
# 设置游戏时钟
clock = pygame.time.Clock()
# 设置方块大小
block_size = 10
# 加载字体
font = pygame.font.SysFont(None, 25)
# 定义函数来显示消息
def message_to_screen(msg, color):
screen_text = font.render(msg, True, color)
game_display.blit(screen_text, [screen_width/2, screen_height/2])
# 定义函数来绘制蛇
def draw_snake(block_size, snake_list):
for block in snake_list:
pygame.draw.rect(game_display, green, [block[0], block[1], block_size, block_size])
# 定义函数来运行游戏
def run_game():
game_exit = False
game_over = False
# 设置蛇头的初始位置
lead_x = screen_width / 2
lead_y = screen_height / 2
# 设置蛇的初始长度
snake_list = []
snake_length = 1
# 设置食物的初始位置
rand_food_x = round(random.randrange(0, screen_width - block_size) / 10.0) * 10.0
rand_food_y = round(random.randrange(0, screen_height - block_size) / 10.0) * 10.0
# 设置蛇移动的初始方向
lead_x_change = 0
lead_y_change = 0
# 游戏循环
while not game_exit:
# 游戏结束后显示消息
while game_over == True:
game_display.fill(white)
message_to_screen('游戏结束,按Q退出或按C重新开始', red)
pygame.display.update()
# 处理游戏结束的事件
for event in pygame.event.get():
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_q:
game_exit = True
game_over = False
if event.key == pygame.K_c:
run_game()
# 处理游戏事件
for event in pygame.event.get():
if event.type == pygame.QUIT:
game_exit = True
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
lead_x_change = -block_size
lead_y_change = 0
elif event.key == pygame.K_RIGHT:
lead_x_change = block_size
lead_y_change = 0
elif event.key == pygame.K_UP:
lead_y_change = -block_size
lead_x_change = 0
elif event.key == pygame.K_DOWN:
lead_y_change = block_size
lead_x_change = 0
# 判断蛇是否撞墙
if lead_x >= screen_width or lead_x < 0 or lead_y >= screen_height or lead_y < 0:
game_over = True
# 更新蛇头的位置
lead_x += lead_x_change
lead_y += lead_y_change
# 绘制游戏背景
game_display.fill(white)
# 绘制食物
pygame.draw.rect(game_display, blue, [rand_food_x, rand_food_y, block_size, block_size])
# 绘制蛇
snake_head = []
snake_head.append(lead_x)
snake_head.append(lead_y)
snake_list.append(snake_head)
if len(snake_list) > snake_length:
del snake_list[0]
for segment in snake_list[:-1]:
if segment == snake_head:
game_over = True
draw_snake(block_size, snake_list)
# 判断蛇是否吃到食物
if lead_x == rand_food_x and lead_y == rand_food_y:
rand_food_x = round(random.randrange(0, screen_width - block_size) / 10.0) * 10.0
rand_food_y = round(random.randrange(0, screen_height - block_size) / 10.0) * 10.0
snake_length += 1
# 更新屏幕
pygame.display.update()
# 设置游戏帧率
clock.tick(15)
# 退出pygame
pygame.quit()
# 退出python
quit()
# 启动游戏
run_game()
```
希望这个简单的示例能帮助你开始编写自己的贪吃蛇游戏。