怎么使用JavaScript实现红黑树?
时间: 2023-05-12 12:06:34 浏览: 91
可以使用以下步骤来实现红黑树:
1. 定义节点结构体,包括键值、左右子节点、父节点、颜色等属性。
2. 定义红黑树类,包括插入、删除、查找等方法。
3. 实现插入方法,首先按照二叉搜索树的方式插入节点,然后根据红黑树的规则进行颜色调整和旋转操作,使得树保持平衡。
4. 实现删除方法,首先按照二叉搜索树的方式删除节点,然后根据红黑树的规则进行颜色调整和旋转操作,使得树保持平衡。
5. 实现查找方法,按照二叉搜索树的方式查找节点。
以下是 JavaScript 实现红黑树的示例代码:
```javascript
class Node {
constructor(key) {
this.key = key;
this.left = null;
this.right = null;
this.parent = null;
this.color = 'red';
}
}
class RedBlackTree {
constructor() {
this.root = null;
}
insert(key) {
const node = new Node(key);
if (!this.root) {
this.root = node;
this.root.color = 'black';
return;
}
let current = this.root;
while (current) {
if (key < current.key) {
if (!current.left) {
current.left = node;
node.parent = current;
break;
}
current = current.left;
} else {
if (!current.right) {
current.right = node;
node.parent = current;
break;
}
current = current.right;
}
}
this.fixInsert(node);
}
fixInsert(node) {
while (node.parent && node.parent.color === 'red') {
if (node.parent === node.parent.parent.left) {
const uncle = node.parent.parent.right;
if (uncle && uncle.color === 'red') {
node.parent.color = 'black';
uncle.color = 'black';
node.parent.parent.color = 'red';
node = node.parent.parent;
} else {
if (node === node.parent.right) {
node = node.parent;
this.rotateLeft(node);
}
node.parent.color = 'black';
node.parent.parent.color = 'red';
this.rotateRight(node.parent.parent);
}
} else {
const uncle = node.parent.parent.left;
if (uncle && uncle.color === 'red') {
node.parent.color = 'black';
uncle.color = 'black';
node.parent.parent.color = 'red';
node = node.parent.parent;
} else {
if (node === node.parent.left) {
node = node.parent;
this.rotateRight(node);
}
node.parent.color = 'black';
node.parent.parent.color = 'red';
this.rotateLeft(node.parent.parent);
}
}
}
this.root.color = 'black';
}
delete(key) {
const node = this.search(key);
if (!node) {
return;
}
let child;
if (!node.left || !node.right) {
child = node.left || node.right;
} else {
const successor = this.successor(node);
node.key = successor.key;
node.color = successor.color;
node.left = successor.left;
node.right = successor.right;
child = successor.left || successor.right;
}
if (child) {
child.parent = node.parent;
}
if (!node.parent) {
this.root = child;
} else if (node === node.parent.left) {
node.parent.left = child;
} else {
node.parent.right = child;
}
if (node.color === 'black') {
this.fixDelete(child, node.parent);
}
}
fixDelete(node, parent) {
while (node !== this.root && (!node || node.color === 'black')) {
if (node === parent.left) {
let sibling = parent.right;
if (sibling.color === 'red') {
sibling.color = 'black';
parent.color = 'red';
this.rotateLeft(parent);
sibling = parent.right;
}
if ((!sibling.left || sibling.left.color === 'black') && (!sibling.right || sibling.right.color === 'black')) {
sibling.color = 'red';
node = parent;
parent = node.parent;
} else {
if (!sibling.right || sibling.right.color === 'black') {
sibling.left.color = 'black';
sibling.color = 'red';
this.rotateRight(sibling);
sibling = parent.right;
}
sibling.color = parent.color;
parent.color = 'black';
sibling.right.color = 'black';
this.rotateLeft(parent);
node = this.root;
}
} else {
let sibling = parent.left;
if (sibling.color === 'red') {
sibling.color = 'black';
parent.color = 'red';
this.rotateRight(parent);
sibling = parent.left;
}
if ((!sibling.left || sibling.left.color === 'black') && (!sibling.right || sibling.right.color === 'black')) {
sibling.color = 'red';
node = parent;
parent = node.parent;
} else {
if (!sibling.left || sibling.left.color === 'black') {
sibling.right.color = 'black';
sibling.color = 'red';
this.rotateLeft(sibling);
sibling = parent.left;
}
sibling.color = parent.color;
parent.color = 'black';
sibling.left.color = 'black';
this.rotateRight(parent);
node = this.root;
}
}
}
if (node) {
node.color = 'black';
}
}
search(key) {
let current = this.root;
while (current) {
if (key === current.key) {
return current;
} else if (key < current.key) {
current = current.left;
} else {
current = current.right;
}
}
return null;
}
successor(node) {
if (node.right) {
let current = node.right;
while (current.left) {
current = current.left;
}
return current;
} else {
let current = node.parent;
while (current && node === current.right) {
node = current;
current = current.parent;
}
return current;
}
}
rotateLeft(node) {
const right = node.right;
node.right = right.left;
if (right.left) {
right.left.parent = node;
}
right.parent = node.parent;
if (!node.parent) {
this.root = right;
} else if (node === node.parent.left) {
node.parent.left = right;
} else {
node.parent.right = right;
}
right.left = node;
node.parent = right;
}
rotateRight(node) {
const left = node.left;
node.left = left.right;
if (left.right) {
left.right.parent = node;
}
left.parent = node.parent;
if (!node.parent) {
this.root = left;
} else if (node === node.parent.right) {
node.parent.right = left;
} else {
node.parent.left = left;
}
left.right = node;
node.parent = left;
}
}
```
注意:这只是一个简单的实现,可能存在性能问题和 bug,仅供参考。