#include <FastLED.h> #define LED_PIN_1 3 #define LED_PIN_2 6 #define LED_COUNT_1 53 #define LED_COUNT_2 7 #define BRIGHTNESS 255 #define LED_TYPE WS2812B #define COLOR_ORDER GRB CRGB leds_1[LED_COUNT_1]; CRGB leds_2[LED_COUNT_2]; int pin_switch = 10; // 定义数字输入口pin10接收开关状态 int switch_state = 0; // 定义开关状态变量 void setup() { FastLED.addLeds<LED_TYPE, LED_PIN_1, COLOR_ORDER>(leds_1, LED_COUNT_1); FastLED.addLeds<LED_TYPE, LED_PIN_2, COLOR_ORDER>(leds_2, LED_COUNT_2); FastLED.setBrightness(BRIGHTNESS); Serial.begin(9600);//设置串口波特率为9600kbps pinMode(pin_switch, INPUT); // 初始化数字输入口 } void loop() { switch_state = digitalRead(pin_switch); // 读取开关状态 if (switch_state == LOW) { // 开关按下 } else { // 开关未按下,灯带状态为白色呼吸灯 bool breathing = true; // 定义一个变量用于记录呼吸灯状态 while (breathing) { // 当呼吸灯状态为true时,执行循环 int brightness = 0; for (int i = 0; i < 7680; i++) { brightness = (exp(sin(i / 50.0 * PI)) - 0.36787944) * 108.0; for (int j = 0; j < LED_COUNT_1; j++) { leds_1[j].setRGB(brightness, brightness, brightness); } FastLED.show(); delay(10); switch_state = digitalRead(pin_switch); if (switch_state == LOW) { // 如果开关被按下,退出循环 breathing = false; break; } } } } }开关按下时,添加能量条灯效
时间: 2024-04-03 20:31:33 浏览: 17
好的,你的问题是如何在这段代码中添加能量条灯效,对吧?那么我可以给你一些思路来实现这个功能。
首先,在开关被按下时,我们需要添加能量条灯效,所以可以在开关被按下的那个条件语句中添加一个循环,让能量条灯效能够持续显示一段时间。
然后,我们需要定义能量条的长度和颜色,以及每秒钟增加的能量值。可以定义一个变量来表示当前能量值,每秒钟增加的能量值可以通过一个定时器来实现,每秒钟增加一定的能量值。当能量值达到一定的值时,就可以让能量条灯效显示出来。
最后,我们需要根据能量值来控制能量条灯效的显示。可以将能量条分为若干个部分,每个部分的颜色根据能量值来确定,当能量值达到一定的值时,就可以让能量条灯效的颜色变化。
综上所述,你可以根据这些思路来实现能量条灯效的功能。希望能够帮到你!
相关问题
#include <FastLED.h> #define LED_PIN_1 3 #define LED_PIN_2 6 #define LED_COUNT_1 53 #define LED_COUNT_2 7 #define BRIGHTNESS 255 #define LED_TYPE WS2812B #define COLOR_ORDER GRB CRGB leds_1[LED_COUNT_1]; CRGB leds_2[LED_COUNT_2]; void setup() { FastLED.addLeds<LED_TYPE, LED_PIN_1, COLOR_ORDER>(leds_1, LED_COUNT_1); FastLED.addLeds<LED_TYPE, LED_PIN_2, COLOR_ORDER>(leds_2, LED_COUNT_2); FastLED.setBrightness(BRIGHTNESS); } void loop() { int brightness_2 = 0; int fadeAmount = 5; for (int i = 0; i < 7680; i++) { int brightness_1 = (exp(sin(i / 50.0 * PI)) - 0.36787944) * 108.0; for (int j = 0; j < LED_COUNT_1; j++) { leds_1[j].setRGB(0, brightness_1, 0); } FastLED.show(); delay(20); } }在呼吸灯之后增加一个效果,增加一个流水灯的效果
以下是增加流水灯效果的代码:
```
#include <FastLED.h>
#define LED_PIN_1 3
#define LED_PIN_2 6
#define LED_COUNT_1 53
#define LED_COUNT_2 7
#define BRIGHTNESS 255
#define LED_TYPE WS2812B
#define COLOR_ORDER GRB
CRGB leds_1[LED_COUNT_1];
CRGB leds_2[LED_COUNT_2];
void setup() {
FastLED.addLeds<LED_TYPE, LED_PIN_1, COLOR_ORDER>(leds_1, LED_COUNT_1);
FastLED.addLeds<LED_TYPE, LED_PIN_2, COLOR_ORDER>(leds_2, LED_COUNT_2);
FastLED.setBrightness(BRIGHTNESS);
}
void loop() {
int brightness_2 = 0;
int fadeAmount = 5;
for (int i = 0; i < 7680; i++) {
int brightness_1 = (exp(sin(i / 50.0 * PI)) - 0.36787944) * 108.0;
for (int j = 0; j < LED_COUNT_1; j++) {
leds_1[j].setRGB(0, brightness_1, 0);
}
// 流水灯效果
for (int j = 0; j < LED_COUNT_2; j++) {
leds_2[j] = CRGB::Black; // 先将所有LED设置为黑色
leds_2[((i/20)+j)%LED_COUNT_2] = CRGB::Red; // 设置流水灯的红色
}
FastLED.show();
delay(20);
}
}
```
在此代码中,增加了一个for循环来控制流水灯效果。在每个循环中,使用for循环来逐个设置LED的颜色。在每个流水灯的位置设置红色,其他LED设置为黑色。使用模运算和延迟来控制流水灯的速度和效果。
#include <FastLED.h> #define LED_PIN_1 3 #define LED_PIN_2 6 #define LED_COUNT_1 42 #define LED_COUNT_2 7 #define BRIGHTNESS 255 #define LED_TYPE WS2812B #define COLOR_ORDER GRB CRGB leds_1[LED_COUNT_1]; CRGB leds_2[LED_COUNT_2]; void setup() { FastLED.addLeds<LED_TYPE, LED_PIN_1, COLOR_ORDER>(leds_1, LED_COUNT_1); FastLED.addLeds<LED_TYPE, LED_PIN_2, COLOR_ORDER>(leds_2, LED_COUNT_2); FastLED.setBrightness(BRIGHTNESS); } void loop() { int brightness_2 = 0; int fadeAmount = 5; for (int i = 0; i < 7680; i++) { int brightness_1 = (exp(sin(i / 50.0 * PI)) - 0.36787944) * 108.0; for (int j = 0; j < LED_COUNT_1; j++) { leds_1[j].setRGB(brightness_1, brightness_1, brightness_1); } FastLED.show(); delay(20); } }让第二个LED灯带在第一个LED灯带呼吸的状态下同时慢慢亮起
可以尝试在循环中添加对第二个LED灯带的控制,使其跟随第一个灯带的呼吸状态,并且慢慢亮起。具体代码如下:
```
#include <FastLED.h>
#define LED_PIN_1 3
#define LED_PIN_2 6
#define LED_COUNT_1 42
#define LED_COUNT_2 7
#define BRIGHTNESS 255
#define LED_TYPE WS2812B
#define COLOR_ORDER GRB
CRGB leds_1[LED_COUNT_1];
CRGB leds_2[LED_COUNT_2];
void setup() {
FastLED.addLeds<LED_TYPE, LED_PIN_1, COLOR_ORDER>(leds_1, LED_COUNT_1);
FastLED.addLeds<LED_TYPE, LED_PIN_2, COLOR_ORDER>(leds_2, LED_COUNT_2);
FastLED.setBrightness(BRIGHTNESS);
}
void loop() {
int brightness_2 = 0;
int fadeAmount = 5;
for (int i = 0; i < 7680; i++) {
int brightness_1 = (exp(sin(i / 50.0 * PI)) - 0.36787944) * 108.0;
for (int j = 0; j < LED_COUNT_1; j++) {
leds_1[j].setRGB(brightness_1, brightness_1, brightness_1);
}
// 将第二个灯带的亮度设为第一个灯带的亮度
for (int k = 0; k < LED_COUNT_2; k++) {
leds_2[k].setRGB(brightness_1, brightness_1, brightness_1);
}
// 逐渐增加第二个灯带的亮度
if (brightness_2 < brightness_1) {
brightness_2 += fadeAmount;
if (brightness_2 > brightness_1) {
brightness_2 = brightness_1;
}
for (int k = 0; k < LED_COUNT_2; k++) {
leds_2[k].setRGB(brightness_2, brightness_2, brightness_2);
}
}
FastLED.show();
delay(20);
}
}
```
需要注意的是,这段代码中的呼吸效果是由第一个灯带控制的,第二个灯带只是跟随变化,如果需要更改呼吸效果,需要修改对第一个灯带的控制。
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