Unity 如何解析以下json数据{ "BUOY_LIST":[ { "BUOY_NAME": "兴化10#", "LONGITUDE": 119.3667877, "LATITUDE": 25.36527829, "IN_SCREEN":false, "CAMERA_POSITION_X":9575.8, "CAMERA_POSITION_Y":720.9, "CAMERA_POSITION_Z":-7290.4, "CAMERA_ROTITION_X":25.3, "CAMERA_ROTITION_Y":-246.4 }, { "BUOY_NAME": "兴化6#", "LONGITUDE": 119.4766831, "LATITUDE": 25.31675717, "IN_SCREEN":false, "CAMERA_POSITION_X":20364.5, "CAMERA_POSITION_Y":905.7, "CAMERA_POSITION_Z":-13127.2, "CAMERA_ROTITION_X":27, "CAMERA_ROTITION_Y":-271.7 } ] }
时间: 2024-01-09 16:04:44 浏览: 279
在Unity中解析JSON数据可以使用JsonUtility类,JsonUtility类是Unity内置的JSON解析工具。可以按照以下步骤来解析这个JSON数据:
1. 创建一个与JSON数据结构相对应的数据模型类,例如:
```
[System.Serializable]
public class BuoyList
{
public List<Buoy> BUOY_LIST;
}
[System.Serializable]
public class Buoy
{
public string BUOY_NAME;
public float LONGITUDE;
public float LATITUDE;
public bool IN_SCREEN;
public float CAMERA_POSITION_X;
public float CAMERA_POSITION_Y;
public float CAMERA_POSITION_Z;
public float CAMERA_ROTITION_X;
public float CAMERA_ROTITION_Y;
}
```
2. 使用JsonUtility类的FromJson方法将JSON数据转化为数据模型对象,例如:
```
string jsonData = "{ \"BUOY_LIST\":[ { \"BUOY_NAME\": \"兴化10#\", \"LONGITUDE\": 119.3667877, \"LATITUDE\": 25.36527829, \"IN_SCREEN\":false, \"CAMERA_POSITION_X\":9575.8, \"CAMERA_POSITION_Y\":720.9, \"CAMERA_POSITION_Z\":-7290.4, \"CAMERA_ROTITION_X\":25.3, \"CAMERA_ROTITION_Y\":-246.4 }, { \"BUOY_NAME\": \"兴化6#\", \"LONGITUDE\": 119.4766831, \"LATITUDE\": 25.31675717, \"IN_SCREEN\":false, \"CAMERA_POSITION_X\":20364.5, \"CAMERA_POSITION_Y\":905.7, \"CAMERA_POSITION_Z\":-13127.2, \"CAMERA_ROTITION_X\":27, \"CAMERA_ROTITION_Y\":-271.7 } ] }";
BuoyList buoyList = JsonUtility.FromJson<BuoyList>(jsonData);
```
3. 使用数据模型对象访问JSON数据,例如:
```
foreach (Buoy buoy in buoyList.BUOY_LIST)
{
Debug.Log("BUOY_NAME: " + buoy.BUOY_NAME);
Debug.Log("LONGITUDE: " + buoy.LONGITUDE);
Debug.Log("LATITUDE: " + buoy.LATITUDE);
// ...
}
```
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