请用一个二维数组表示如图所示的棋谱。棋子使用上面定义的结构体成员表示棋谱上的 每个棋子。空白的地方用空格表示。然后用 for 语句输出,输出位置要与图一致。
时间: 2024-10-13 07:12:06 浏览: 43
在一个二维数组中表示棋谱,首先我们需要定义一个结构体(struct),例如`ChessPiece`,来描述棋子的状态:
```c++
// 定义一个结构体表示棋子
typedef enum { EMPTY, X, O } PieceType;
struct ChessPiece {
PieceType type;
int row;
int col; // 行和列的位置
};
// 棋盘大小,假设是8x8的标准围棋
const int BOARD_SIZE = 8;
// 初始化二维数组表示棋盘
ChessPiece chessBoard[BOARD_SIZE][BOARD_SIZE] = {
{ EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY },
{ EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY },
{ EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY },
{ EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY },
{ EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY },
{ EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY },
{ EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY },
{ EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY }
};
```
为了按照给定的布局打印棋谱,你可以使用嵌套的for循环遍历数组并输出相应的棋子状态。这里是一个简单的例子,假设我们有特定的棋子分布:
```c++
void printChessboard() {
for (int i = 0; i < BOARD_SIZE; i++) {
for (int j = 0; j < BOARD_SIZE; j++) {
switch (chessBoard[i][j].type) {
case X:
printf("X ");
break;
case O:
printf("O ");
break;
default:
printf(" "); // 空白用两个空格表示
}
}
printf("\n"); // 每行结束后换行
}
}
```
这个`printChessboard()`函数会根据`chessBoard`数组的内容按行打印出棋谱。
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