生成强化学习打乒乓球代码
时间: 2023-09-30 11:10:02 浏览: 46
好的,以下是一个简单的强化学习打乒乓球的示例代码:
首先,我们需要安装一些必要的库:
```
pip install gym
pip install keras
pip install tensorflow
```
然后,我们可以使用 OpenAI 的 `gym` 库来创建一个打乒乓球的环境并进行学习。
```python
import gym
import numpy as np
from keras.models import Sequential
from keras.layers import Dense, Activation, Flatten
from keras.optimizers import Adam
# 创建打乒乓球的环境
env = gym.make('Pong-v0')
# 定义动作数量
action_size = env.action_space.n
# 定义状态数量,这里我们将图像转换为灰度图并缩小到 80x80
state_size = (80, 80, 1)
# 构建神经网络模型
def build_model(state_size, action_size):
model = Sequential()
model.add(Flatten(input_shape=state_size))
model.add(Dense(128))
model.add(Activation('relu'))
model.add(Dense(256))
model.add(Activation('relu'))
model.add(Dense(action_size))
model.add(Activation('softmax'))
return model
# 定义一个 agent 类来进行强化学习
class Agent:
def __init__(self, state_size, action_size):
self.state_size = state_size
self.action_size = action_size
self.model = build_model(state_size, action_size)
self.gamma = 0.99 # 折扣因子
self.learning_rate = 0.001
self.states = []
self.actions = []
self.rewards = []
self.model.compile(loss='categorical_crossentropy',
optimizer=Adam(lr=self.learning_rate))
# 选择动作
def act(self, state):
state = state.reshape([1, *state.shape])
prob = self.model.predict(state).flatten()
action = np.random.choice(self.action_size, 1, p=prob)[0]
return action
# 记录状态、动作和奖励
def remember(self, state, action, reward):
self.states.append(state)
self.actions.append(action)
self.rewards.append(reward)
# 训练模型
def train(self):
# 计算折扣奖励
discounted_rewards = np.zeros_like(self.rewards)
running_reward = 0
for t in reversed(range(len(self.rewards))):
running_reward = running_reward * self.gamma + self.rewards[t]
discounted_rewards[t] = running_reward
# 归一化折扣奖励
discounted_rewards -= np.mean(discounted_rewards)
discounted_rewards /= np.std(discounted_rewards)
# 计算每个动作的概率
states = np.vstack(self.states)
actions = np.array(self.actions)
discounted_rewards = np.array(discounted_rewards)
discounted_rewards = np.reshape(discounted_rewards, (discounted_rewards.shape[0],))
actions = np.eye(self.action_size)[actions]
# 训练模型
self.model.fit(states, actions * discounted_rewards[:, None],
epochs=1, verbose=0)
# 清空状态、动作和奖励列表
self.states = []
self.actions = []
self.rewards = []
# 创建 agent
agent = Agent(state_size, action_size)
# 进行强化学习
for episode in range(1000):
state = env.reset()
score = 0
done = False
while not done:
action = agent.act(state)
next_state, reward, done, _ = env.step(action)
agent.remember(state, action, reward)
state = next_state
score += reward
agent.train()
print("Episode: {}, score: {}".format(episode, score))
```
这个示例代码可能需要一段时间才能训练出有效的模型,但是你可以根据需要增加神经网络的大小或修改学习率等参数来提高训练效果。