如何在TS环境下模拟nodejs的buffer 类型,全API
时间: 2024-02-13 13:05:34 浏览: 127
nodejs中的buffer
在 TypeScript 环境下,可以使用 `Uint8Array` 类型来模拟 Node.js 中的 `Buffer` 类型,因为 `Uint8Array` 也是用来处理二进制数据的。
以下是一个示例,展示如何在 TypeScript 中使用 `Uint8Array` 类型来模拟 Node.js 中的 `Buffer` 类型,并且包含了一些常用的 API:
```typescript
class MyBuffer {
private data: Uint8Array;
constructor(arg: number | number[] | ArrayBuffer | SharedArrayBuffer | ArrayBufferView | string) {
if (typeof arg === "number") {
this.data = new Uint8Array(arg);
} else if (Array.isArray(arg)) {
this.data = new Uint8Array(arg);
} else if (arg instanceof ArrayBuffer) {
this.data = new Uint8Array(arg);
} else if (arg instanceof SharedArrayBuffer) {
this.data = new Uint8Array(arg);
} else if (ArrayBuffer.isView(arg)) {
this.data = new Uint8Array(arg.buffer, arg.byteOffset, arg.byteLength);
} else if (typeof arg === "string") {
this.data = new TextEncoder().encode(arg);
} else {
throw new TypeError("Invalid argument");
}
}
static alloc(size: number, fill?: number): MyBuffer {
const buf = new MyBuffer(size);
if (typeof fill === "number") {
buf.fill(fill);
}
return buf;
}
static from(value: string | number[] | ArrayBuffer | SharedArrayBuffer | ArrayBufferView, offset?: number, length?: number): MyBuffer {
const buf = new MyBuffer(value);
return buf.slice(offset, length);
}
static isBuffer(obj: any): obj is MyBuffer {
return obj instanceof MyBuffer;
}
get length(): number {
return this.data.length;
}
slice(start?: number, end?: number): MyBuffer {
const newData = this.data.slice(start, end);
return new MyBuffer(newData);
}
readInt8(offset: number): number {
return this.data[offset] << 24 >> 24;
}
readUInt8(offset: number): number {
return this.data[offset];
}
readInt16LE(offset: number): number {
return this.data[offset] | (this.data[offset + 1] << 8);
}
readUInt16LE(offset: number): number {
return this.readInt16LE(offset) >>> 0;
}
readInt16BE(offset: number): number {
return (this.data[offset] << 8) | this.data[offset + 1];
}
readUInt16BE(offset: number): number {
return this.readInt16BE(offset) >>> 0;
}
readInt32LE(offset: number): number {
return this.data[offset] | (this.data[offset + 1] << 8) | (this.data[offset + 2] << 16) | (this.data[offset + 3] << 24);
}
readUInt32LE(offset: number): number {
return this.readInt32LE(offset) >>> 0;
}
readInt32BE(offset: number): number {
return (this.data[offset] << 24) | (this.data[offset + 1] << 16) | (this.data[offset + 2] << 8) | this.data[offset + 3];
}
readUInt32BE(offset: number): number {
return this.readInt32BE(offset) >>> 0;
}
writeInt8(value: number, offset: number): void {
this.data[offset] = value;
}
writeUInt8(value: number, offset: number): void {
this.data[offset] = value;
}
writeInt16LE(value: number, offset: number): void {
this.data[offset] = value & 0xff;
this.data[offset + 1] = (value >> 8) & 0xff;
}
writeUInt16LE(value: number, offset: number): void {
this.writeInt16LE(value, offset);
}
writeInt16BE(value: number, offset: number): void {
this.data[offset] = (value >> 8) & 0xff;
this.data[offset + 1] = value & 0xff;
}
writeUInt16BE(value: number, offset: number): void {
this.writeInt16BE(value, offset);
}
writeInt32LE(value: number, offset: number): void {
this.data[offset] = value & 0xff;
this.data[offset + 1] = (value >> 8) & 0xff;
this.data[offset + 2] = (value >> 16) & 0xff;
this.data[offset + 3] = (value >> 24) & 0xff;
}
writeUInt32LE(value: number, offset: number): void {
this.writeInt32LE(value, offset);
}
writeInt32BE(value: number, offset: number): void {
this.data[offset] = (value >> 24) & 0xff;
this.data[offset + 1] = (value >> 16) & 0xff;
this.data[offset + 2] = (value >> 8) & 0xff;
this.data[offset + 3] = value & 0xff;
}
writeUInt32BE(value: number, offset: number): void {
this.writeInt32BE(value, offset);
}
fill(value: number, start?: number, end?: number): void {
this.data.fill(value, start, end);
}
toString(encoding?: string, start?: number, end?: number): string {
const encoder = new TextDecoder(encoding);
const newData = this.data.slice(start, end);
return encoder.decode(newData);
}
toJSON(): {type: 'Buffer', data: number[]} {
return {
type: 'Buffer',
data: Array.from(this.data),
};
}
}
// example usage
const buf1 = new MyBuffer('hello world');
console.log(buf1.toString()); // "hello world"
console.log(buf1); // MyBuffer { data: Uint8Array(11) [...] }
const buf2 = MyBuffer.alloc(10, 0x1);
console.log(buf2); // MyBuffer { data: Uint8Array(10) [...] }
const buf3 = MyBuffer.from([0x1, 0x2, 0x3, 0x4]);
console.log(buf3); // MyBuffer { data: Uint8Array(4) [...] }
console.log(MyBuffer.isBuffer(buf2)); // true
const buf4 = buf1.slice(6);
console.log(buf4); // MyBuffer { data: Uint8Array(5) [...] }
buf2.writeInt8(0x2, 0);
console.log(buf2); // MyBuffer { data: Uint8Array(10) [...] }
console.log(buf1.toJSON()); // { type: 'Buffer', data: [ 104, 101, 108, 108, 111, 32, 119, 111, 114, 108, 100 ] }
```
上述代码包含了 `alloc`、`from`、`isBuffer`、`length`、`slice`、`readInt8`、`readUInt8`、`readInt16LE`、`readUInt16LE`、`readInt16BE`、`readUInt16BE`、`readInt32LE`、`readUInt32LE`、`readInt32BE`、`readUInt32BE`、`writeInt8`、`writeUInt8`、`writeInt16LE`、`writeUInt16LE`、`writeInt16BE`、`writeUInt16BE`、`writeInt32LE`、`writeUInt32LE`、`writeInt32BE`、`writeUInt32BE`、`fill`、`toString` 和 `toJSON` 这些方法,这些方法与 Node.js 中的 `Buffer` 类型的 API 功能相同。
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