不导包 只写入门代码 在playground中实现正余弦图
时间: 2024-09-18 16:12:49 浏览: 36
在Swift Playground中实现正余弦波图(Sine and Cosine Graphs),你可以通过创建一个简单的图形视图并使用Core Graphics框架来绘制。以下是一个基本的步骤:
1. **导入所需库**:
```swift
import UIKit
```
2. **创建View Controller**:
```swift
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
// 创建绘图区域
let drawingRect = CGRect(x: 0, y: 0, width: view.bounds.width, height: view.bounds.height * 0.8)
let graphView = UIView(frame: drawingRect)
graphView.backgroundColor = .white
self.view.addSubview(graphView)
setupDrawingArea(graphView: graphView)
}
func setupDrawingArea(graphView: UIView) {
// 在这里编写绘制函数
}
}
```
3. **绘制正余弦曲线**:
```swift
func drawSineAndCosineWave(graphView: UIView) {
let context = UIGraphicsGetCurrentContext()!
let waveLength = view.bounds.width
let amplitude = graphView.frame.height / 4
let phaseShift = M_PI / 6
for x in 0..<view.bounds.width {
let y = amplitude * sin(.pi * (x / waveLength + phaseShift))
let point = CGPoint(x: x, y: graphView.bounds.height - y)
context.move(to: point)
context.addLine(to: point)
}
// 对余弦波做类似处理,然后将两条线合并绘制
// ...
}
```
4. **定期更新波形**:
```swift
DispatchQueue.main.asyncAfter(deadline: .now() + 1.0) { [weak self] in
self?.drawSineAndCosineWave(graphView: self?.graphView!)
// 定期调用这个函数来更新波形,比如每秒一次
DispatchQueue.main.schedulepeating(expirationHandler: { self?.drawSineAndCosineWave(graphView: self?.graphView!) }, interval: 1.0)
}
```
5. **完整示例**:
```swift
// ...
func setupDrawingArea(graphView: UIView) {
drawSineAndCosineWave(graphView: graphView)
}
// ...
```
记得要在`setupDrawingArea`函数中添加绘制余弦波的部分,并且合并两条线。现在你应该能看到在Playground中的一个简单正余弦曲线动画。
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