帮我用Python写一个炫酷烟花秀 功能要求: 1.可以根据不同的场合选择不同的烟花秀场景 2.实现多彩烟花的播放或是3D效果的烟花秀; 3.可以播放音乐;基于Python的炫酷烟花秀设计 功能要求: 1.可以根据不同的场合选择不同的烟花秀场景 2.实现多彩烟花的播放或是3D效果的烟花秀; 3.可以播放音乐;
时间: 2024-02-27 18:55:19 浏览: 111
好的,我可以给你提供一些思路和代码示例。由于烟花秀是在图形界面上展示的,因此我们可以使用Pygame库来实现。下面是实现要求的代码示例:
```python
import pygame
import random
# 初始化Pygame
pygame.init()
# 定义窗口大小和标题
screen_width = 800
screen_height = 600
screen = pygame.display.set_mode((screen_width, screen_height))
pygame.display.set_caption("炫酷烟花秀")
# 加载背景音乐
pygame.mixer.music.load("music.mp3")
# 定义烟花元素
class Firework:
def __init__(self, x, y, size, color):
self.x = x
self.y = y
self.size = size
self.color = color
self.exploded = False
def draw(self):
pygame.draw.circle(screen, self.color, (self.x, self.y), self.size)
def explode(self):
self.exploded = True
for i in range(50):
sparks.append(Spark(self.x, self.y, self.color))
class Spark:
def __init__(self, x, y, color):
self.x = x
self.y = y
self.color = color
self.size = 3
self.speed = random.uniform(1, 5)
self.angle = random.uniform(0, 2 * math.pi)
self.gravity = 0.1
self.vx = self.speed * math.sin(self.angle)
self.vy = self.speed * math.cos(self.angle)
self.alpha = 255
def draw(self):
pygame.draw.circle(screen, self.color, (int(self.x), int(self.y)), self.size)
def update(self):
self.x += self.vx
self.y += self.vy
self.vy += self.gravity
self.alpha -= 5
self.color = (self.color[0], self.color[1], self.color[2], self.alpha)
# 定义场景
scenes = {
"普通烟花": [
(255, 255, 255),
(255, 0, 0),
(0, 255, 0),
(0, 0, 255),
(255, 255, 0),
(255, 0, 255),
(0, 255, 255)
],
"彩虹烟花": [
(255, 0, 0),
(255, 128, 0),
(255, 255, 0),
(0, 255, 0),
(0, 255, 255),
(0, 0, 255),
(128, 0, 255)
]
}
# 定义场景变量
current_scene = "普通烟花"
fireworks = []
sparks = []
# 定义主循环
clock = pygame.time.Clock()
running = True
while running:
# 处理事件
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
elif event.type == pygame.MOUSEBUTTONDOWN:
if event.button == 1:
fireworks.append(Firework(event.pos[0], event.pos[1], random.randint(10, 30), random.choice(scenes[current_scene])))
pygame.mixer.music.play()
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_1:
current_scene = "普通烟花"
elif event.key == pygame.K_2:
current_scene = "彩虹烟花"
# 绘制背景
screen.fill((0, 0, 0))
# 绘制烟花
for firework in fireworks:
firework.draw()
if not firework.exploded:
if random.random() < 0.01:
firework.explode()
else:
for spark in sparks:
spark.draw()
spark.update()
sparks = [spark for spark in sparks if spark.alpha > 0]
# 更新屏幕
pygame.display.flip()
# 控制帧率
clock.tick(60)
# 退出Pygame
pygame.quit()
```
这段代码实现了场景切换、多彩烟花和音乐播放等功能。你可以根据自己的需求进行修改和扩展。希望对你有帮助!
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