[Open3D INFO] -- Render mode control -- [Open3D INFO] L : Turn on/off lighting. [Open3D INFO] +/- : Increase/decrease point size. [Open3D INFO] Ctrl + +/- : Increase/decrease width of geometry::LineSet. [Open3D INFO] N : Turn on/off point cloud normal rendering. [Open3D INFO] S : Toggle between mesh flat shading and smooth shading. [Open3D INFO] W : Turn on/off mesh wireframe. [Open3D INFO] B : Turn on/off back face rendering. [Open3D INFO] I : Turn on/off image zoom in interpolation. [Open3D INFO] T : Toggle among image render: [Open3D INFO] no stretch / keep ratio / freely stretch.详细解释
时间: 2024-01-08 12:02:09 浏览: 42
这段信息是关于 Open3D 库的渲染模式控制的说明。具体来说,它列出了一些按键操作,可以用来控制渲染效果。其中 L 键可以打开或关闭光照效果,+/- 键可以增加或减小点的大小,Ctrl + +/- 键可以增加或减小 LineSet 几何体的宽度,N 键可以打开或关闭点云法线的渲染,S 键可以在网格模型的平面着色和光滑着色之间切换,W 键可以打开或关闭网格模型的线框,B 键可以打开或关闭背面渲染,I 键可以打开或关闭图像缩放插值,T 键可以在图像渲染之间切换:无拉伸 / 保持比例 / 自由拉伸。
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