Unity 让人物头顶UI永远面向摄像机
时间: 2023-08-24 07:07:32 浏览: 196
可以通过以下两种方式实现:
1. 使用Canvas组件,将UI元素作为子物体放入Canvas中。然后将Canvas的Render Mode设置为Screen Space - Camera,并将Render Camera设置为摄像机对象。最后,将Canvas的“World Space Camera”属性设置为摄像机对象,这样UI元素就能始终面向摄像机。
2. 编写脚本,在每一帧中将UI元素的朝向设置为摄像机的朝向。可以使用Transform.LookAt()函数实现。具体实现可以参考Unity官方文档中的示例。
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