遗传算法解决三维装箱问题
时间: 2023-07-28 20:10:47 浏览: 236
遗传算法是一种优化算法,可以用于解决三维装箱问题。
以下是一个基于遗传算法的简单实现:
1. 初始化一个种群,其中每个个体代表一个物品的排列顺序
2. 计算每个个体的适应度,即该排列顺序下的物品装箱效率
3. 选择一些适应度较高的个体进行交叉和变异操作,生成下一代种群
4. 重复步骤2-3,直到达到最大迭代次数或找到一个满意的解决方案
5. 输出最优解决方案
具体实现可以参考以下的Python代码实现:
```python
import random
class Box:
def __init__(self, width, height, depth):
self.width = width
self.height = height
self.depth = depth
self.items = []
def add_item(self, item):
self.items.append(item)
def get_volume(self):
return self.width * self.height * self.depth
class Item:
def __init__(self, id, width, height, depth):
self.id = id
self.width = width
self.height = height
self.depth = depth
self.volume = width * height * depth
def pack_items(items, container):
for item in items:
fit_box = None
for box in container:
if box.width >= item.width and box.height >= item.height and box.depth >= item.depth:
if fit_box is None or box.get_volume() < fit_box.get_volume():
fit_box = box
if fit_box is not None:
fit_box.add_item(item)
else:
return False
return True
def generate_individual(items):
return random.sample(items, len(items))
def generate_population(items, population_size):
return [generate_individual(items) for i in range(population_size)]
def calculate_fitness(individual, container):
items = [Item(i, item[0], item[1], item[2]) for i, item in enumerate(individual)]
if pack_items(items, container):
total_volume = sum([box.get_volume() for box in container])
return 1 / total_volume
else:
return 0
def crossover(individual1, individual2):
n = len(individual1)
c = random.randint(0, n-1)
return individual1[:c] + individual2[c:], individual2[:c] + individual1[c:]
def mutate(individual, items):
n = len(individual)
i, j = random.sample(range(n), 2)
individual[i], individual[j] = individual[j], individual[i]
while True:
k = random.randint(0, n-1)
if k != i and k != j:
break
individual[k] = random.choice(items)
return individual
def select_population(population, fitness, n):
return [population[i] for i in sorted(random.sample(range(len(population)), n), key=lambda i: fitness[i], reverse=True)]
def genetic_algorithm(items, container, population_size, elite_size, mutation_rate, generations):
population = generate_population(items, population_size)
for i in range(generations):
fitness = [calculate_fitness(individual, container) for individual in population]
elites = select_population(population, fitness, elite_size)
next_generation = elites
while len(next_generation) < population_size:
if random.random() < mutation_rate:
parent = random.choice(elites)
child = mutate(parent[:], items)
else:
parent1, parent2 = random.sample(elites, 2)
child1, child2 = crossover(parent1[:], parent2[:])
child = child1 if calculate_fitness(child1, container) > calculate_fitness(child2, container) else child2
next_generation.append(child)
population = next_generation
fitness = [calculate_fitness(individual, container) for individual in population]
best_individual = population[fitness.index(max(fitness))]
return best_individual
# Example usage
items = [(20, 30, 40), (15, 25, 35), (10, 20, 30), (5, 10, 15)]
container = [Box(100, 100, 100)]
best_individual = genetic_algorithm(items, container, population_size=50, elite_size=10, mutation_rate=0.1, generations=100)
best_items = [Item(i, item[0], item[1], item[2]) for i, item in enumerate(best_individual)]
pack_items(best_items, container)
for i, box in enumerate(container):
print(f"Box {i+1}:")
for item in box.items:
print(f" Item {item.id}: ({item.width}, {item.height}, {item.depth})")
```
这段代码使用了遗传算法来解决三维装箱问题。首先,使用`generate_population`函数生成一个种群,其中每个个体代表一个物品的排列顺序。然后,使用`calculate_fitness`函数计算每个个体的适应度,即该排列顺序下的物品装箱效率。接下来,使用`select_population`函数选择一些适应度较高的个体进行交叉和变异操作,生成下一代种群。最后,重复上述步骤,直到达到最大迭代次数或找到一个满意的解决方案。在每次迭代中,使用`mutation_rate`参数控制个体发生变异的概率,使用`elite_size`参数控制选择适应度较高的个体数量。
阅读全文