c语言小游戏源代码vc6.0100兴
时间: 2025-01-04 15:27:36 浏览: 9
### C语言小游戏源代码示例
#### 贪吃蛇游戏实现
以下是基于VC6.0环境下的贪吃蛇游戏的简化版本:
```c
#include <stdio.h>
#include <conio.h>
#include <windows.h>
#define WIDTH 20
#define HEIGHT 20
typedef struct {
int x;
int y;
} Point;
Point snake[100];
int length = 1;
char direction = 'R';
void init_game() {
snake[0].x = WIDTH / 2;
snake[0].y = HEIGHT / 2;
}
void draw_board() {
system("cls");
for (int i = 0; i < HEIGHT; ++i) {
for (int j = 0; j < WIDTH; ++j) {
if ((snake[0].x == j && snake[0].y == i)) printf("O"); // Snake Head
else if (j == 0 || j == WIDTH - 1 || i == 0 || i == HEIGHT - 1) printf("#"); // Wall
else printf(" ");
}
printf("\n");
}
}
void move_snake() {
for (int i = length; i > 0; --i) {
snake[i] = snake[i - 1];
}
switch (direction) {
case 'W': snake[0].y--; break;
case 'S': snake[0].y++; break;
case 'A': snake[0].x--; break;
case 'D': snake[0].x++; break;
}
if(snake[0].x<=0 || snake[0].x>=WIDTH-1 || snake[0].y<=0 || snake[0].y>=HEIGHT-1){
exit(0); // Game Over when hitting the wall[^3]
}
}
void input_direction() {
if (_kbhit()) {
switch (_getch()) {
case 'w': direction = 'W'; break;
case 's': direction = 'S'; break;
case 'a': direction = 'A'; break;
case 'd': direction = 'D'; break;
}
}
}
int main() {
init_game();
while (true) {
draw_board();
input_direction();
move_snake();
Sleep(100);
}
}
```
此代码展示了如何创建一个简单的贪吃蛇游戏框架,其中包含了基本的游戏逻辑和边界检测机制。
#### 石头剪刀布游戏实现
对于石头剪刀布的小型游戏应用,在VC6.0环境下可以这样设计:
```c
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
// 定义选项数组
const char* options[] = {"Rock", "Paper", "Scissors"};
// 判断胜负关系
int judge_winner(int player_choice, int computer_choice) {
if(player_choice == computer_choice) return 0; // 平局
if((player_choice == 0 && computer_choice == 2) ||
(player_choice == 1 && computer_choice == 0) ||
(player_choice == 2 && computer_choice == 1))
return 1; // Player wins
return -1; // Computer wins
}
int main(){
srand(time(NULL));
int choice;
do{
printf("Choose one:\n0.Rock\n1.Paper\n2.Scissors\nYour Choice:");
scanf("%d",&choice);
int compChoice = rand()%3;
printf("You chose %s.\nComputer chose %s.\n",
options[choice],options[compChoice]);
int result = judge_winner(choice, compChoice);
if(result == 1)
puts("Congratulations! You win!");
else if(!result)
puts("It's a tie.");
else
puts("Sorry, you lost.");
getchar(); // 清除缓冲区中的换行符
}while(getchar() != '\n');
}
```
这段代码实现了玩家与计算机之间的简单互动,并通过随机数来模拟对手的选择过程。同时定义了一个`judge_winner()`函数用于判定双方输赢情况。
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