解释代码defpredict(self): audio_path1=self.entry_audio1.get() audio_path2=self.entry_audio2.get() threshold=float(self.entry_threshold.get()) ifnotaudio_path1ornotaudio_path2: messagebox.showerror("错误","请选择两个音频文件") return try: dist=self.predictor.contrast(audio_path1,audio_path2) exceptExceptionase: messagebox.showerror("错误","预测失败,请检查音频文件格式是否正确") return ifdist>threshold: messagebox.showinfo("结果",f"{os.path.basename(audio_path1)}和{os.path.basename(audio_path2)}为同一个人," f"相似度为:{dist:.5f}") else: messagebox.showinfo("结果",f"{os.path.basename(audio_path1)}和{os.path.basename(audio_path2)}不是同一个人," f"相似度为:{dist:.5f}")
时间: 2023-06-11 18:10:10 浏览: 50
这段代码是一个方法,名为 `predict`。它首先从界面上获取两个音频文件的路径和一个阈值。然后判断是否成功获取了这两个路径,如果没有获取到,则会弹出一个错误提示框。接下来,它会调用 `predictor` 对象的 `contrast` 方法,该方法可以比较两个音频文件的相似度。如果预测失败(比如由于音频文件格式不正确),则会弹出一个错误提示框。最后,如果相似度大于阈值,则会弹出一个提示框,显示这两个音频文件为同一个人,否则会弹出一个提示框,显示这两个音频文件不是同一个人。
相关问题
def input(self): keys = pygame.key.get_pressed() if self.can_move: if keys[pygame.K_RIGHT] and self.selection_index < self.attribute_nr - 1: self.selection_index += 1 self.can_move = False self.selection_time = pygame.time.get_ticks() elif keys[pygame.K_LEFT] and self.selection_index >= 1: self.selection_index -= 1 self.can_move = False self.selection_time = pygame.time.get_ticks() if keys[pygame.K_SPACE]: self.can_move = False self.selection_time = pygame.time.get_ticks() self.item_list[self.selection_index].trigger(self.player)
```
def input(self):
"""
处理用户输入
"""
keys = pygame.key.get_pressed()
if self.can_move:
# 如果允许移动
if keys[pygame.K_RIGHT] and self.selection_index < self.attribute_nr - 1:
# 如果按下右键并且当前选择索引小于属性数量减一
self.selection_index += 1
self.can_move = False
self.selection_time = pygame.time.get_ticks()
elif keys[pygame.K_LEFT] and self.selection_index >= 1:
# 如果按下左键并且当前选择索引大于等于1
self.selection_index -= 1
self.can_move = False
self.selection_time = pygame.time.get_ticks()
if keys[pygame.K_SPACE]:
# 如果按下空格键
self.can_move = False
self.selection_time = pygame.time.get_ticks()
# 触发当前选择的UI元素
self.item_list[self.selection_index].trigger(self.player)
```
这段代码是一个处理用户输入的函数。在该函数中,首先获取用户按键情况,并判断是否允许移动。如果允许移动,且用户按下了右键,并且当前选择的属性索引小于属性数量减一,则将选择的属性索引加一,并设置移动标志和选择时间。如果用户按下了左键,并且当前选择的属性索引大于等于1,则将选择的属性索引减一,并设置移动标志和选择时间。如果用户按下了空格键,则将移动标志设置为False,并触发当前选择的UI元素,即调用当前item_list列表中索引为选择的属性索引的元素的trigger()方法,并向其传递玩家对象作为参数。注释解释了该函数的功能和各个变量的含义。
import os from PyQt5.QtCore import Qt from PyQt5.QtGui import QPixmap, QIcon from PyQt5.QtWidgets import QApplication, QWidget, QLabel, QVBoxLayout, QHBoxLayout, QTreeView, QFileSystemModel class ImageViewer(QWidget): def init(self, folder_path): super().init() self.folder_path = folder_path self.image_dict = {} self.current_image = None self.setWindowTitle("Image Viewer") self.setFixedSize(1000, 600) self.image_label = QLabel(self) self.image_label.setAlignment(Qt.AlignCenter) self.tree_view = QTreeView() self.tree_view.setMinimumWidth(250) self.tree_view.setMaximumWidth(250) self.model = QFileSystemModel() self.model.setRootPath(folder_path) self.tree_view.setModel(self.model) self.tree_view.setRootIndex(self.model.index(folder_path)) self.tree_view.setHeaderHidden(True) self.tree_view.setColumnHidden(1, True) self.tree_view.setColumnHidden(2, True) self.tree_view.setColumnHidden(3, True) self.tree_view.doubleClicked.connect(self.tree_item_double_clicked) self.main_layout = QHBoxLayout(self) self.main_layout.addWidget(self.tree_view) self.main_layout.addWidget(self.image_label) self.load_images() self.update_image() def load_images(self): for file_name in os.listdir(self.folder_path): if file_name.lower().endswith((".jpg", ".jpeg", ".png", ".gif", ".bmp")): file_path = os.path.join(self.folder_path, file_name) self.image_dict[file_name] = file_path current_image = list(self.image_dict.keys())[0] def update_image(self): if self.current_image is not None: pixmap = QPixmap(self.image_dict[self.current_image]) self.image_label.setPixmap(pixmap.scaled(self.width() - self.tree_view.width(), self.height(), Qt.KeepAspectRatio, Qt.SmoothTransformation)) def tree_item_double_clicked(self, index): file_name = self.model.fileName(index) if file_name in self.image_dict: self.current_image = file_name self.update_image() def keyPressEvent(self, event): if event.key() == Qt.Key_A: self.previous_image() elif event.key() == Qt.Key_D: self.next_image() elif event.key() in [Qt.Key_1, Qt.Key_2, Qt.Key_3, Qt.Key_4, Qt.Key_5]: self.save_text_file(event.key() - Qt.Key_0) def previous_image(self): if self.current_image is not None: file_names = list(self.image_dict.keys()) current_index = file_names.index(self.current_image) if current_index > 0: self.current_image = file_names[current_index - 1] else: self.current_image = file_names[-1] self.update_image() def next_image(self): if self.current_image is not None: file_names = list(self.image_dict.keys()) current_index = file_names.index(self.current_image) if current_index < len(file_names) - 1: self.current_image = file_names[current_index + 1] else: self.current_image = file_names[0] self.update_image() def save_text_file(self, number): if self.current_image is not None: file_name = self.current_image txt_file_path = os.path.join(self.folder_path, os.path.splitext(file_name)[0] + ".txt") with open(txt_file_path, "w") as file: file.write(str(number)) if name == "main": import sys app = QApplication(sys.argv) viewer = ImageViewer("D:/图片/wallpaper") viewer.show() sys.exit(app.exec_())这份代码实现不了使用键盘的A键向上翻页以及D键向下翻页,也实现不了键盘数字键生成相应txt文档,帮我分析一下错在哪里
这份代码在实现键盘事件的时候,使用了错误的函数名称。应该使用`keyPressEvent`而不是`key_press_event`函数。另外,在`save_text_file`函数中,应该先判断当前图片是否为`None`,再执行后续的代码。以下是修改后的代码:
```
import os
from PyQt5.QtCore import Qt
from PyQt5.QtGui import QPixmap, QIcon
from PyQt5.QtWidgets import QApplication, QWidget, QLabel, QVBoxLayout, QHBoxLayout, QTreeView, QFileSystemModel
class ImageViewer(QWidget):
def __init__(self, folder_path):
super().__init__()
self.folder_path = folder_path
self.image_dict = {}
self.current_image = None
self.setWindowTitle("Image Viewer")
self.setFixedSize(1000, 600)
self.image_label = QLabel(self)
self.image_label.setAlignment(Qt.AlignCenter)
self.tree_view = QTreeView()
self.tree_view.setMinimumWidth(250)
self.tree_view.setMaximumWidth(250)
self.model = QFileSystemModel()
self.model.setRootPath(folder_path)
self.tree_view.setModel(self.model)
self.tree_view.setRootIndex(self.model.index(folder_path))
self.tree_view.setHeaderHidden(True)
self.tree_view.setColumnHidden(1, True)
self.tree_view.setColumnHidden(2, True)
self.tree_view.setColumnHidden(3, True)
self.tree_view.doubleClicked.connect(self.tree_item_double_clicked)
self.main_layout = QHBoxLayout(self)
self.main_layout.addWidget(self.tree_view)
self.main_layout.addWidget(self.image_label)
self.load_images()
self.update_image()
def load_images(self):
for file_name in os.listdir(self.folder_path):
if file_name.lower().endswith((".jpg", ".jpeg", ".png", ".gif", ".bmp")):
file_path = os.path.join(self.folder_path, file_name)
self.image_dict[file_name] = file_path
self.current_image = list(self.image_dict.keys())[0]
def update_image(self):
if self.current_image is not None:
pixmap = QPixmap(self.image_dict[self.current_image])
self.image_label.setPixmap(pixmap.scaled(self.width() - self.tree_view.width(), self.height(), Qt.KeepAspectRatio, Qt.SmoothTransformation))
def tree_item_double_clicked(self, index):
file_name = self.model.fileName(index)
if file_name in self.image_dict:
self.current_image = file_name
self.update_image()
def keyPressEvent(self, event):
if event.key() == Qt.Key_A:
self.previous_image()
elif event.key() == Qt.Key_D:
self.next_image()
elif event.key() in [Qt.Key_1, Qt.Key_2, Qt.Key_3, Qt.Key_4, Qt.Key_5]:
self.save_text_file(event.key() - Qt.Key_0)
def previous_image(self):
if self.current_image is not None:
file_names = list(self.image_dict.keys())
current_index = file_names.index(self.current_image)
if current_index > 0:
self.current_image = file_names[current_index - 1]
else:
self.current_image = file_names[-1]
self.update_image()
def next_image(self):
if self.current_image is not None:
file_names = list(self.image_dict.keys())
current_index = file_names.index(self.current_image)
if current_index < len(file_names) - 1:
self.current_image = file_names[current_index + 1]
else:
self.current_image = file_names[0]
self.update_image()
def save_text_file(self, number):
if self.current_image is not None:
file_name = self.current_image
txt_file_path = os.path.join(self.folder_path, os.path.splitext(file_name)[0] + ".txt")
with open(txt_file_path, "w") as file:
file.write(str(number))
if __name__ == "__main__":
import sys
app = QApplication(sys.argv)
viewer = ImageViewer("D:/图片/wallpaper")
viewer.show()
sys.exit(app.exec_())
```