写一份实现以下功能的FPGA代码
时间: 2024-04-22 21:24:31 浏览: 76
FPGA的实例代码(很多)
以下是一份基于Verilog的FPGA代码示例,用于实现篮球计分器的功能:
```verilog
module BasketballScore(
input wire clk, // 输入时钟信号
input wire sw1, // 开始/结束比赛开关
input wire btn_star1, // 黄队加1分按钮
input wire btn_star2, // 黄队加2分按钮
input wire btn_star3, // 黄队加3分按钮
input wire btn_num1, // 红队加1分按钮
input wire btn_num2, // 红队加2分按钮
input wire btn_num3, // 红队加3分按钮
output wire led_yellow, // 黄色LED灯
output wire led_red, // 红色LED灯
output wire [7:0] seg_out // 七段数码管输出
);
reg [7:0] score_yellow; // 黄队分数
reg [7:0] score_red; // 红队分数
reg [7:0] total_score; // 总分
reg [31:0] counter; // 计数器
reg game_on; // 比赛进行中的标志
// 七段数码管显示的分数编码
wire [6:0] yellow_seg = {7'b0000001, 7'b1001111, 7'b0010010, 7'b0000110,
7'b1001100, 7'b0100100, 7'b0100000, 7'b0001111};
wire [6:0] red_seg = {7'b0000001, 7'b1001111, 7'b0000010, 7'b0000110,
7'b1001100, 7'b0100100, 7'b0010000, 7'b0001111};
// 比赛进行中的逻辑
always @(posedge clk) begin
if (sw1) begin
if (!game_on) begin
// 开始比赛时,分数清零
score_yellow <= 8'b00000000;
score_red <= 8'b00000000;
total_score <= score_yellow + score_red;
counter <= 32'd0;
game_on <= 1'b1;
end else begin
// 结束比赛,计算总分并进行判断
total_score <= score_yellow + score_red;
if (total_score > 8'd99) begin
// 总分大于99时,关闭比赛进行中的标志,开始闪烁LED灯
game_on <= 1'b0;
counter <= 32'd0;
end else begin
// 总分未满99时,继续计数
counter <= counter + 32'd1;
end
end
end else begin
// 比赛未开始或已结束
game_on <= 1'b0;
counter <= 32'd0;
end
end
// 黄队加分逻辑
always @(posedge clk) begin
if (game_on) begin
if (btn_star1)
score_yellow <= score_yellow + 8'd1;
else if (btn_star2)
score_yellow <= score_yellow + 8'd2;
else if (btn_star3)
score_yellow <= score_yellow + 8'd3;
end
end
// 红队加分逻辑
always @(posedge clk) begin
if (game_on) begin
if (btn_num1)
score_red <= score_red + 8'd1;
else if (btn_num2)
score_red <= score_red + 8'd2;
else if (btn_num3)
score_red <= score_red + 8'd3;
end
end
// LED灯闪烁逻辑
always @(posedge clk) begin
if (!game_on && total_score > 8'd99) begin
// 计数器计满时,LED灯闪烁
counter <= counter + 32'd1;
if (counter[31:30] == 2'b00)
led_yellow <= ~led_yellow;
else if (counter[31:30] == 2'b01)
led_red <= ~led_red;
else
led_yellow <= 1'b0;
led_red <= 1'b0;
end else begin
// 比赛未结束时,LED灯熄灭
led_yellow <= 1'b0;
led_red <= 1'b0;
end
end
// 数码管显示逻辑
always @(posedge clk) begin
if (game_on)
seg_out <= yellow_seg[score_yellow[3:0]];
else if (!game_on && total_score > 8'd99)
seg_out <= red_seg[score_red[3:0]];
else
seg_out <= 8'b00000000;
end
endmodule
```
请注意,这只是一个简单的代码示例,具体实现可能需要根据您的FPGA平台和开发工具进行适配和调整。
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