基于ddpg算法的机械臂接触力阻抗控制代码
时间: 2023-09-08 17:07:25 浏览: 49
这里提供一个基于DDPG算法的机械臂接触力阻抗控制的代码示例,需要使用Python和Tensorflow进行实现。
```
import numpy as np
import tensorflow as tf
import gym
# 定义DDPG算法的神经网络结构
class Critic:
def __init__(self, sess, state_dim, action_dim):
self.sess = sess
self.state_dim = state_dim
self.action_dim = action_dim
self.learning_rate = 0.001
self.inputs, self.action, self.out = self.create_network()
self.target_inputs, self.target_action, self.target_out = self.create_network()
self.action_grads = tf.gradients(self.out, self.action)
self.sess.run(tf.global_variables_initializer())
def create_network(self):
inputs = tf.placeholder(tf.float32, [None, self.state_dim])
action = tf.placeholder(tf.float32, [None, self.action_dim])
w1 = tf.Variable(tf.random_normal([self.state_dim, 64], stddev=0.01))
b1 = tf.Variable(tf.zeros([64]))
w2 = tf.Variable(tf.random_normal([64, 32], stddev=0.01))
b2 = tf.Variable(tf.zeros([32]))
w3 = tf.Variable(tf.random_normal([32, self.action_dim], stddev=0.01))
b3 = tf.Variable(tf.zeros([self.action_dim]))
h1 = tf.nn.relu(tf.matmul(inputs, w1) + b1)
h2 = tf.nn.relu(tf.matmul(h1, w2) + b2)
out = tf.tanh(tf.matmul(h2, w3) + b3)
return inputs, action, out
def train(self, inputs, action, target_q):
return self.sess.run([self.out, self.action_grads], feed_dict={self.inputs: inputs, self.action: action, self.target_q: target_q})
def predict(self, inputs, action):
return self.sess.run(self.out, feed_dict={self.inputs: inputs, self.action: action})
class Actor:
def __init__(self, sess, state_dim, action_dim, action_bound):
self.sess = sess
self.state_dim = state_dim
self.action_dim = action_dim
self.action_bound = action_bound
self.learning_rate = 0.0001
self.inputs, self.out = self.create_network()
self.sess.run(tf.global_variables_initializer())
def create_network(self):
inputs = tf.placeholder(tf.float32, [None, self.state_dim])
w1 = tf.Variable(tf.random_normal([self.state_dim, 64], stddev=0.01))
b1 = tf.Variable(tf.zeros([64]))
w2 = tf.Variable(tf.random_normal([64, 32], stddev=0.01))
b2 = tf.Variable(tf.zeros([32]))
w3 = tf.Variable(tf.random_normal([32, self.action_dim], stddev=0.01))
b3 = tf.Variable(tf.zeros([self.action_dim]))
h1 = tf.nn.relu(tf.matmul(inputs, w1) + b1)
h2 = tf.nn.relu(tf.matmul(h1, w2) + b2)
out = tf.tanh(tf.matmul(h2, w3) + b3)
scaled_out = tf.multiply(out, self.action_bound)
return inputs, scaled_out
def predict(self, inputs):
return self.sess.run(self.out, feed_dict={self.inputs: inputs})
# 定义机械臂接触力阻抗控制环境
class ArmEnv:
def __init__(self):
self.action_bound = 100
self.state_dim = 4
self.action_dim = 1
self.dt = 0.01
self.arm_length = 1.0
self.k = 10.0
self.b = 1.0
def reset(self):
self.arm_pos = 0.0
self.arm_vel = 0.0
self.goal_pos = 1.0
self.goal_vel = 0.0
state = [self.arm_pos, self.arm_vel, self.goal_pos, self.goal_vel]
return state
def step(self, action):
force = np.clip(action, -self.action_bound, self.action_bound)[0]
arm_acc = (force - self.b*self.arm_vel - self.k*(self.arm_pos - self.goal_pos))/self.arm_length
self.arm_vel += arm_acc*self.dt
self.arm_pos += self.arm_vel*self.dt
goal_acc = -self.k*(self.goal_pos - self.arm_pos)/self.arm_length
self.goal_vel += goal_acc*self.dt
self.goal_pos += self.goal_vel*self.dt
reward = -1.0*np.abs(self.arm_pos - self.goal_pos)
done = False
if np.abs(self.arm_pos - self.goal_pos) < 0.05:
done = True
state = [self.arm_pos, self.arm_vel, self.goal_pos, self.goal_vel]
return state, reward, done, None
def render(self):
pass
# 定义DDPG算法的训练过程
def training(sess, env, actor, critic):
batch_size = 64
max_episodes = 5000
max_steps = 1000
memory_size = 10000
tau = 0.01
gamma = 0.99
memory = np.zeros((memory_size, env.state_dim*2 + env.action_dim + 1), dtype=np.float32)
memory_counter = 0
for i in range(max_episodes):
state = env.reset()
ep_reward = 0
for j in range(max_steps):
action = actor.predict(np.reshape(state, (1, env.state_dim))) + np.random.normal(0, 1, size=(1, env.action_dim))
next_state, reward, done, _ = env.step(action[0])
memory[memory_counter % memory_size, :] = np.hstack((state, action, [reward], next_state))
memory_counter += 1
if memory_counter > memory_size:
minibatch = np.random.choice(memory_size, batch_size)
else:
minibatch = np.random.choice(memory_counter, batch_size)
state_batch = memory[minibatch, :env.state_dim]
action_batch = memory[minibatch, env.state_dim:env.state_dim+env.action_dim]
reward_batch = memory[minibatch, env.state_dim+env.action_dim]
next_state_batch = memory[minibatch, env.state_dim+env.action_dim+1:]
target_q = critic.predict(next_state_batch, actor.predict(next_state_batch))
y_i = []
for k in range(batch_size):
y_i.append(reward_batch[k] + gamma*target_q[k])
y_i = np.reshape(y_i, (batch_size, 1))
critic.train(state_batch, action_batch, y_i)
action_grads = critic.sess.run(critic.action_grads, feed_dict={critic.inputs: state_batch, critic.action: actor.predict(state_batch)})
actor.sess.run(actor.train_op, feed_dict={actor.inputs: state_batch, actor.action_grads: action_grads[0]})
for k in range(len(critic.target_weights)):
critic.sess.run(critic.target_weights[k].assign(tau*critic.weights[k]+(1-tau)*critic.target_weights[k]))
for k in range(len(actor.target_weights)):
actor.sess.run(actor.target_weights[k].assign(tau*actor.weights[k]+(1-tau)*actor.target_weights[k]))
state = next_state
ep_reward += reward
if done:
break
print("Episode", i, "finished with reward:", ep_reward)
# 主函数
if __name__ == "__main__":
env = ArmEnv()
with tf.Session() as sess:
actor = Actor(sess, env.state_dim, env.action_dim, env.action_bound)
critic = Critic(sess, env.state_dim, env.action_dim)
training(sess, env, actor, critic)
```
以上是一个简单的基于DDPG算法的机械臂接触力阻抗控制代码示例,供参考。