使用C++写一段程序,实现hangman游戏另一个版本evil hangman。
时间: 2024-05-09 21:16:46 浏览: 73
hangman:使用ReactJS构建的经典Hangman游戏
好的,以下是一个C++实现的evil hangman游戏:
```cpp
#include <iostream>
#include <fstream>
#include <string>
#include <vector>
#include <algorithm>
#include <cstdlib>
#include <ctime>
using namespace std;
// 读取文件中的单词列表
vector<string> loadWords(string filename) {
vector<string> words;
ifstream file(filename);
if (file.is_open()) {
string word;
while (file >> word) {
words.push_back(word);
}
file.close();
} else {
cout << "Error: cannot open file " << filename << endl;
}
return words;
}
// 找到单词中某个字符出现的位置
vector<int> findCharPositions(string word, char c) {
vector<int> positions;
for (int i = 0; i < word.length(); i++) {
if (word[i] == c) {
positions.push_back(i);
}
}
return positions;
}
// 根据已猜测的字符和待猜测单词簇,选择一个最优的单词簇
vector<string> chooseWordGroup(vector<string>& wordList, vector<char>& guessedChars) {
// 初始化单词簇
vector<string> wordGroup(wordList.size(), "");
for (int i = 0; i < wordList.size(); i++) {
for (int j = 0; j < wordList[i].length(); j++) {
if (find(guessedChars.begin(), guessedChars.end(), wordList[i][j]) != guessedChars.end()) {
wordGroup[i] += wordList[i][j];
} else {
wordGroup[i] += "_";
}
}
}
// 找到最优的单词簇
int maxCount = 0;
vector<string> bestWordGroup;
for (char c = 'a'; c <= 'z'; c++) {
vector<string> tmpWordGroup(wordGroup.size(), "");
for (int i = 0; i < wordGroup.size(); i++) {
if (wordGroup[i].find("_") != string::npos) {
tmpWordGroup[i] = wordGroup[i];
} else {
tmpWordGroup[i] = wordGroup[i][0];
}
}
vector<int> counts(tmpWordGroup.size(), 0);
for (int i = 0; i < tmpWordGroup.size(); i++) {
vector<int> positions = findCharPositions(tmpWordGroup[i], c);
for (int j = 0; j < positions.size(); j++) {
counts[i]++;
}
}
int newMaxCount = *max_element(counts.begin(), counts.end());
if (newMaxCount > maxCount) {
maxCount = newMaxCount;
bestWordGroup.clear();
for (int i = 0; i < counts.size(); i++) {
if (counts[i] == newMaxCount) {
bestWordGroup.push_back(wordList[i]);
}
}
}
}
return bestWordGroup;
}
int main() {
// 加载单词列表
vector<string> words = loadWords("words.txt");
// 获取猜测单词长度
int wordLength;
cout << "Enter the length of the word to guess: ";
cin >> wordLength;
// 初始化待猜测单词簇
vector<string> wordList;
for (int i = 0; i < words.size(); i++) {
if (words[i].length() == wordLength) {
wordList.push_back(words[i]);
}
}
// 初始化已猜测的字符
vector<char> guessedChars;
// 开始游戏
while (wordList.size() > 1) {
cout << "Guess a character: ";
char c;
cin >> c;
guessedChars.push_back(c);
wordList = chooseWordGroup(wordList, guessedChars);
cout << "Possible words: ";
for (int i = 0; i < wordList.size(); i++) {
cout << wordList[i] << " ";
}
cout << endl;
}
// 游戏结束,输出答案
cout << "The word is " << wordList[0] << endl;
return 0;
}
```
在这个实现中,我们使用loadWords函数从文件中读取单词列表;使用findCharPositions函数找到单词中某个字符出现的位置;使用chooseWordGroup函数根据已猜测的字符和待猜测单词簇,选择一个最优的单词簇。在主函数中,我们首先加载单词列表,获取猜测单词长度,并初始化待猜测单词簇和已猜测的字符。然后,在while循环中,我们让用户猜测一个字符,并更新已猜测的字符和待猜测单词簇,直到待猜测单词簇中只剩下一个单词。最后,输出答案。
需要注意的是,这个实现中可能存在一些局限性和不足之处,可以根据实际情况进行改进和优化。
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