gb28181对g.711aRTP封装并发送
时间: 2024-05-07 17:19:13 浏览: 226
GB28181是一种基于SIP协议的视频监控标准,它使用RTP协议传输音视频数据。G.711a是一种音频编解码标准,可以将模拟信号转换成数字信号。在GB28181中,音频数据需要使用G.711a进行编码,并使用RTP协议进行封装和传输。
以下是使用C#语言实现GB28181对G.711a RTP封装并发送的示例代码:
```csharp
using System;
using System.Net;
using System.Net.Sockets;
using System.Threading;
namespace GB28181_G711a_RTP
{
class Program
{
static void Main(string[] args)
{
// 设置远程IP地址和端口号
IPAddress remoteIP = IPAddress.Parse("192.168.1.100");
int remotePort = 5000;
// 创建UDP客户端
UdpClient udpClient = new UdpClient();
udpClient.Connect(remoteIP, remotePort);
// 创建G.711a编码器
GC711aEncoder encoder = new GC711aEncoder();
// 读取音频数据
byte[] audioData = ReadAudioData();
// 将音频数据进行G.711a编码
byte[] encodedData = encoder.Encode(audioData);
// 创建RTP包
RTPPacket packet = new RTPPacket();
packet.Version = 2;
packet.Padding = false;
packet.Extension = false;
packet.CSRCCount = 0;
packet.Marker = false;
packet.PayloadType = 0;
packet.SequenceNumber = 0;
packet.Timestamp = 0;
packet.SSRC = 0;
packet.PayloadData = encodedData;
// 将RTP包转换成字节数组
byte[] packetData = packet.ToBytes();
// 发送RTP包
udpClient.Send(packetData, packetData.Length);
// 关闭UDP客户端
udpClient.Close();
}
static byte[] ReadAudioData()
{
// 从麦克风或文件中读取音频数据
// ...
}
}
// G.711a编码器
class GC711aEncoder
{
public byte[] Encode(byte[] data)
{
// 将模拟信号转换成数字信号
short[] samples = new short[data.Length / 2];
for (int i = 0; i < samples.Length; i++)
{
samples[i] = BitConverter.ToInt16(data, i * 2);
}
// 使用G.711a进行编码
byte[] encodedData = new byte[samples.Length];
for (int i = 0; i < samples.Length; i++)
{
encodedData[i] = MuLawEncoder.LinearToMuLawSample(samples[i]);
}
return encodedData;
}
}
// RTP包
class RTPPacket
{
public int Version { get; set; }
public bool Padding { get; set; }
public bool Extension { get; set; }
public int CSRCCount { get; set; }
public bool Marker { get; set; }
public int PayloadType { get; set; }
public int SequenceNumber { get; set; }
public uint Timestamp { get; set; }
public uint SSRC { get; set; }
public byte[] PayloadData { get; set; }
public byte[] ToBytes()
{
byte[] data = new byte[12 + PayloadData.Length];
data[0] = (byte)((Version << 6) | (Padding ? 0x20 : 0x00) | (Extension ? 0x10 : 0x00) | CSRCCount);
data[1] = (byte)((Marker ? 0x80 : 0x00) | PayloadType);
data[2] = (byte)(SequenceNumber >> 8);
data[3] = (byte)SequenceNumber;
data[4] = (byte)(Timestamp >> 24);
data[5] = (byte)(Timestamp >> 16);
data[6] = (byte)(Timestamp >> 8);
data[7] = (byte)Timestamp;
data[8] = (byte)(SSRC >> 24);
data[9] = (byte)(SSRC >> 16);
data[10] = (byte)(SSRC >> 8);
data[11] = (byte)SSRC;
Array.Copy(PayloadData, 0, data, 12, PayloadData.Length);
return data;
}
}
// G.711a Mu-law 编码器
static class MuLawEncoder
{
public const int Mu = 255;
public const int MuLawBias = 132;
public static byte LinearToMuLawSample(short sample)
{
int sign = (sample >> 8) & 0x80;
if (sign != 0)
{
sample = (short)-sample;
}
if (sample > Mu)
{
sample = Mu;
}
sample += MuLawBias;
int exponent = (int)Math.Log(sample, 2);
int mantissa = sample >> (exponent + 3);
int index = (exponent << 4) | mantissa;
if (sign != 0)
{
index = ~index;
}
return (byte)index;
}
}
}
```
上述示例代码中,首先创建UDP客户端,并设置远程IP地址和端口号。然后创建G.711a编码器,读取音频数据,并将音频数据进行G.711a编码。接着创建RTP包,并将G.711a编码后的数据作为RTP包的负载数据。最后将RTP包转换成字节数组,并使用UDP客户端发送到远程主机。
需要注意的是,以上示例代码只是一个简单的示例,实际应用中需要考虑更多的因素,例如网络延迟、丢包等问题。
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