swift 获取当前帧的rgb值
时间: 2023-07-04 19:16:34 浏览: 80
在Swift中,要获取当前帧的RGB值,可以使用AVFoundation框架中的AVCaptureVideoDataOutput类。以下是一个简单的示例代码:
```swift
import AVFoundation
// 创建一个AVCaptureSession对象
let captureSession = AVCaptureSession()
// 创建一个AVCaptureDevice对象,例如前置摄像头
let captureDevice = AVCaptureDevice.default(.builtInWideAngleCamera, for: .video, position: .front)
// 创建一个AVCaptureDeviceInput对象
let captureDeviceInput = try? AVCaptureDeviceInput(device: captureDevice!)
// 将AVCaptureDeviceInput对象添加到AVCaptureSession对象中
if captureSession.canAddInput(captureDeviceInput!) {
captureSession.addInput(captureDeviceInput!)
}
// 创建一个AVCaptureVideoDataOutput对象,并设置输出格式为32位RGB
let captureVideoDataOutput = AVCaptureVideoDataOutput()
captureVideoDataOutput.videoSettings = [kCVPixelBufferPixelFormatTypeKey as String: Int(kCVPixelFormatType_32BGRA)]
// 将AVCaptureVideoDataOutput对象添加到AVCaptureSession对象中
if captureSession.canAddOutput(captureVideoDataOutput) {
captureSession.addOutput(captureVideoDataOutput)
}
// 开始捕获视频帧
captureSession.startRunning()
// 获取当前帧的RGB值
captureVideoDataOutput.setSampleBufferDelegate(self, queue: DispatchQueue(label: "sample buffer delegate queue"))
extension ViewController: AVCaptureVideoDataOutputSampleBufferDelegate {
func captureOutput(_ output: AVCaptureOutput, didOutput sampleBuffer: CMSampleBuffer, from connection: AVCaptureConnection) {
guard let pixelBuffer = CMSampleBufferGetImageBuffer(sampleBuffer) else {
return
}
CVPixelBufferLockBaseAddress(pixelBuffer, .readOnly)
let width = CVPixelBufferGetWidth(pixelBuffer)
let height = CVPixelBufferGetHeight(pixelBuffer)
let bytesPerRow = CVPixelBufferGetBytesPerRow(pixelBuffer)
let baseAddress = CVPixelBufferGetBaseAddress(pixelBuffer)
// 计算当前帧的RGB值
let bytes = baseAddress!.assumingMemoryBound(to: UInt8.self)
let pixel = (height / 2) * bytesPerRow + (width / 2) * 4
let r = bytes[pixel + 2]
let g = bytes[pixel + 1]
let b = bytes[pixel]
CVPixelBufferUnlockBaseAddress(pixelBuffer, .readOnly)
print("当前帧的RGB值为:\(r), \(g), \(b)")
}
}
```
需要注意的是,获取RGB值需要摄像头支持,并且需要用户授权。同时,由于视频帧数据是实时获取的,因此需要在适当的时候停止获取,以避免对设备性能产生不必要的影响。
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