给一个使用Java或者C++编写WITSML通讯,server端的例子。
时间: 2024-03-02 17:47:55 浏览: 15
以下是一个使用Java编写WITSML通讯server端的例子:
```java
import java.net.*;
import java.io.*;
public class WitsmlServer {
public static void main (String[] args) {
ServerSocket serverSocket = null;
boolean listening = true;
try {
serverSocket = new ServerSocket(9000); // 监听9000端口
} catch (IOException e) {
System.err.println("Could not listen on port: 9000.");
System.exit(-1);
}
System.out.println("Witsml server started on port 9000.");
while (listening) {
try {
new WitsmlServerThread(serverSocket.accept()).start(); // 接收客户端连接
} catch (IOException e) {
System.err.println("Accept failed.");
System.exit(-1);
}
}
try {
serverSocket.close(); // 关闭服务器连接
} catch (IOException e) {
System.err.println("Could not close port: 9000.");
System.exit(-1);
}
}
}
class WitsmlServerThread extends Thread {
private Socket socket = null;
public WitsmlServerThread(Socket socket) {
super("WitsmlServerThread");
this.socket = socket;
}
public void run() {
try {
PrintWriter out = new PrintWriter(socket.getOutputStream(), true);
BufferedReader in = new BufferedReader(new InputStreamReader(socket.getInputStream()));
String inputLine, outputLine;
while ((inputLine = in.readLine()) != null) {
System.out.println("Received message: " + inputLine);
// 在这里处理WITSML协议通讯
out.println(outputLine);
if (outputLine.equals("bye")) {
break;
}
}
out.close();
in.close();
socket.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
```
以上是一个简单的WITSML server端的Java示例。在实际应用中需要根据具体的需求进行修改。
以下是一个使用C++编写WITSML通讯server端的例子:
```c++
#include <iostream>
#include <string.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <unistd.h>
using namespace std;
#define PORT 9000
int main() {
int server_fd, new_socket, valread;
struct sockaddr_in address;
int opt = 1;
int addrlen = sizeof(address);
char buffer[1024] = {0};
char* hello = "Hello from server";
// 创建socket
if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0) {
perror("socket failed");
exit(EXIT_FAILURE);
}
// 设置socket选项
if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR | SO_REUSEPORT, &opt, sizeof(opt))) {
perror("setsockopt");
exit(EXIT_FAILURE);
}
address.sin_family = AF_INET;
address.sin_addr.s_addr = INADDR_ANY;
address.sin_port = htons(PORT);
// 绑定socket到指定的端口
if (bind(server_fd, (struct sockaddr*)&address, sizeof(address)) < 0) {
perror("bind failed");
exit(EXIT_FAILURE);
}
// 监听socket
if (listen(server_fd, 3) < 0) {
perror("listen");
exit(EXIT_FAILURE);
}
cout << "Witsml server started on port " << PORT << "." << endl;
while (true) {
// 接收客户端连接
if ((new_socket = accept(server_fd, (struct sockaddr*)&address, (socklen_t*)&addrlen)) < 0) {
perror("accept");
exit(EXIT_FAILURE);
}
valread = read(new_socket, buffer, 1024);
printf("Received message: %s\n", buffer);
// 在这里处理WITSML协议通讯
send(new_socket, hello, strlen(hello), 0);
printf("Hello message sent\n");
// 关闭连接
close(new_socket);
}
return 0;
}
```
以上是一个简单的WITSML server端的C++示例。在实际应用中需要根据具体的需求进行修改。