用代码生成一个Android小游戏
时间: 2024-01-05 18:14:48 浏览: 43
好的,生成一个简单的Android小游戏的代码如下:
```
import android.app.Activity;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.os.Bundle;
import android.view.MotionEvent;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
public class MyGame extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(new GameView(this));
}
class GameView extends SurfaceView implements Runnable {
Thread gameThread = null;
SurfaceHolder ourHolder;
volatile boolean playing;
Canvas canvas;
Paint paint;
public GameView(Context context) {
super(context);
ourHolder = getHolder();
paint = new Paint();
playing = true;
}
@Override
public void run() {
while (playing) {
update();
draw();
control();
}
}
private void update() {
// update game state here
}
private void draw() {
if (ourHolder.getSurface().isValid()) {
canvas = ourHolder.lockCanvas();
canvas.drawColor(Color.BLACK); // background color
paint.setColor(Color.WHITE);
paint.setTextSize(50);
canvas.drawText("My Game", 100, 100, paint); // display text
ourHolder.unlockCanvasAndPost(canvas);
}
}
private void control() {
try {
gameThread.sleep(17);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
public void pause() {
playing = false;
try {
gameThread.join();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
public void resume() {
playing = true;
gameThread = new Thread(this);
gameThread.start();
}
@Override
public boolean onTouchEvent(MotionEvent motionEvent) {
// handle touch events here
return true;
}
}
@Override
protected void onPause() {
super.onPause();
((GameView) findViewById(R.id.surfaceView)).pause();
}
@Override
protected void onResume() {
super.onResume();
((GameView) findViewById(R.id.surfaceView)).resume();
}
}
```
这个代码实现了一个简单的游戏界面,你可以在 `update()` 函数中更新游戏状态,在 `draw()` 函数中绘制游戏画面,在 `onTouchEvent()` 函数中处理用户的触摸事件。你可以根据自己的需求来修改这个代码。