python turtle小蟒蛇程序
时间: 2024-09-29 10:00:56 浏览: 61
Python Turtle库中的“小蟒蛇”程序通常是指利用Turtle模块来模拟蛇吃食物的游戏。Turtle是一个绘图模块,通过设置它的前进、转向和绘制功能,我们可以创建动态的图形效果。
在这个游戏中,蛇由一系列相连的矩形或多边形组成,头部移动时会自动连接到身体的其余部分。游戏的基本规则包括蛇移动、蛇头吃到食物增长长度、触碰墙壁或自身的身体导致游戏结束等。玩家通常需要控制蛇的方向(如上、下、左、右),并使用循环和条件判断来处理蛇的行为。
下面是一个简单的Python小蟒蛇游戏的概述:
```python
import turtle
import random
# 初始化游戏变量
snake_speed = 0.1
snake_body = []
food_position = None
direction = "right"
# 创建画布和蛇
turtle.speed(snake_speed)
snake = turtle.Turtle()
snake.shape("square")
snake.penup()
# 设置初始位置和食物
snake_position = [0, 0]
food_position = [random.randint(-300, 300), random.randint(-300, 300)]
snake_length = 3 # 初始长度为3段
def move_snake():
new_head = snake.pos()
if direction == "left":
new_head[0] -= 20
elif direction == "right":
new_head[0] += 20
elif direction == "up":
new_head[1] -= 20
else:
new_head[1] += 20
snake.goto(new_head)
if snake.pos() == food_position:
# 吃到食物,增长蛇身
snake_length += 1
grow_snake()
generate_food()
snake_body.append(snake.pos())
if snake.pos() in snake_body[:-1]:
game_over()
# 游戏主循环
while True:
for event in turtle.event.get():
if event.type == "key":
if event.keycode == 65: # 'A'键向左
direction = "left"
elif event.keycode == 68: # 'D'键向右
direction = "right"
elif event.keycode == 72: # 'W'键向上
direction = "up"
elif event.keycode == 80: # 'P'键向下
direction = "down"
move_snake()
if not snake_position[0] in range(-390, 400) or not snake_position[1] in range(-390, 400):
game_over()
turtle.update()
# 辅助函数
def grow_snake():
for _ in range(len(snake_body) - snake_length):
snake_body.pop(0)
def generate_food():
global food_position
while food_position in snake_body:
food_position = [random.randint(-300, 300), random.randint(-300, 300)]
def game_over():
print("Game Over!")
turtle.bye()
move_snake()
```
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