dvc c++粒子跳动爱心代码
时间: 2024-03-13 07:41:09 浏览: 267
DVC(Digital Video Corporation)是一家专注于视频处理和图像处理的公司,C++粒子跳动爱心代码是一种用C++语言编写的特效代码,可以在屏幕上显示出跳动的爱心效果。以下是一个简单的示例代码:
```cpp
#include <iostream>
#include <cmath>
#include <cstdlib>
#include <ctime>
#include <windows.h>
const int SCREEN_WIDTH = 80;
const int SCREEN_HEIGHT = 25;
struct Particle {
double x;
double y;
double speed;
double direction;
};
void initialize(Particle particles[], int numParticles) {
for (int i = 0; i < numParticles; ++i) {
particles[i].x = SCREEN_WIDTH / 2;
particles[i].y = SCREEN_HEIGHT / 2;
particles[i].speed = static_cast<double>(rand()) / RAND_MAX * 0.4 + 0.2;
particles[i].direction = static_cast<double>(rand()) / RAND_MAX * 2 * M_PI;
}
}
void update(Particle particles[], int numParticles) {
for (int i = 0; i < numParticles; ++i) {
particles[i].x += particles[i].speed * cos(particles[i].direction);
particles[i].y += particles[i].speed * sin(particles[i].direction);
if (particles[i].x < 0 || particles[i].x >= SCREEN_WIDTH || particles[i].y < 0 || particles[i].y >= SCREEN_HEIGHT) {
particles[i].x = SCREEN_WIDTH / 2;
particles[i].y = SCREEN_HEIGHT / 2;
particles[i].speed = static_cast<double>(rand()) / RAND_MAX * 0.4 + 0.2;
particles[i].direction = static_cast<double>(rand()) / RAND_MAX * 2 * M_PI;
}
}
}
void draw(Particle particles[], int numParticles) {
char screen[SCREEN_HEIGHT][SCREEN_WIDTH];
for (int i = 0; i < SCREEN_HEIGHT; ++i) {
for (int j = 0; j < SCREEN_WIDTH; ++j) {
screen[i][j] = ' ';
}
}
for (int i = 0; i < numParticles; ++i) {
int x = static_cast<int>(particles[i].x);
int y = static_cast<int>(particles[i].y);
screen[y][x] = '*';
}
for (int i = 0; i < SCREEN_HEIGHT; ++i) {
for (int j = 0; j < SCREEN_WIDTH; ++j) {
std::cout << screen[i][j];
}
std::cout << std::endl;
}
}
int main() {
const int NUM_PARTICLES = 100;
Particle particles[NUM_PARTICLES];
initialize(particles, NUM_PARTICLES);
while (true) {
update(particles, NUM_PARTICLES);
draw(particles, NUM_PARTICLES);
Sleep(100); // 控制帧率
system("cls"); // 清屏
}
return 0;
}
```
这段代码使用了Windows API中的`Sleep`函数来控制帧率,以及`system("cls")`函数来清屏。它通过不断更新粒子的位置,并在屏幕上绘制出来,实现了粒子跳动爱心的效果。
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