Winsock 编程接口实验
时间: 2024-06-11 19:04:08 浏览: 151
Winsock 是 Windows 操作系统提供的一组用于网络编程的 API。它是 Windows Sockets 的缩写,也称为 Windows 套接字。Winsock 提供了一种通用的网络编程接口,可以使用 TCP/IP、UDP/IP 等协议进行网络通信。
实验步骤:
1. 创建一个 Winsock 应用程序项目,选择 Visual C++ 工程模板,然后选择 Win32 Console Application。
2. 在项目中添加一个源文件,并将其命名为 main.cpp。
3. 在 main.cpp 中包含头文件 #include <winsock2.h>,这是 Winsock API 的主要头文件。
4. 在 main 函数中初始化 Winsock 库,可以调用 WSAStartup 函数。该函数接受两个参数,第一个参数是 Winsock 版本号,第二个参数是指向 WSADATA 结构的指针,用于存储 Winsock 库的信息。
```
int main()
{
WSADATA wsaData;
int iResult;
// Initialize Winsock
iResult = WSAStartup(MAKEWORD(2,2), &wsaData);
if (iResult != 0) {
printf("WSAStartup failed: %d\n", iResult);
return 1;
}
// TODO: Add your application code here
// Cleanup Winsock
WSACleanup();
return 0;
}
```
5. 在应用程序中使用 Winsock API 进行网络通信。例如,可以创建一个 TCP 客户端,连接到一个服务器,并发送数据。
```
int main()
{
WSADATA wsaData;
int iResult;
SOCKET ConnectSocket = INVALID_SOCKET;
struct addrinfo *result = NULL, *ptr = NULL, hints;
char *sendbuf = "this is a test";
char recvbuf[DEFAULT_BUFLEN];
int recvbuflen = DEFAULT_BUFLEN;
// Initialize Winsock
iResult = WSAStartup(MAKEWORD(2,2), &wsaData);
if (iResult != 0) {
printf("WSAStartup failed: %d\n", iResult);
return 1;
}
ZeroMemory(&hints, sizeof(hints));
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
// Resolve the server address and port
iResult = getaddrinfo("www.example.com", "80", &hints, &result);
if (iResult != 0) {
printf("getaddrinfo failed: %d\n", iResult);
WSACleanup();
return 1;
}
// Attempt to connect to an address until one succeeds
for(ptr=result; ptr != NULL ;ptr=ptr->ai_next) {
// Create a SOCKET for connecting to server
ConnectSocket = socket(ptr->ai_family, ptr->ai_socktype, ptr->ai_protocol);
if (ConnectSocket == INVALID_SOCKET) {
printf("Error at socket(): %ld\n", WSAGetLastError());
freeaddrinfo(result);
WSACleanup();
return 1;
}
// Connect to server.
iResult = connect( ConnectSocket, ptr->ai_addr, (int)ptr->ai_addrlen);
if (iResult == SOCKET_ERROR) {
closesocket(ConnectSocket);
ConnectSocket = INVALID_SOCKET;
continue;
}
break;
}
freeaddrinfo(result);
if (ConnectSocket == INVALID_SOCKET) {
printf("Unable to connect to server!\n");
WSACleanup();
return 1;
}
// Send an initial buffer
iResult = send( ConnectSocket, sendbuf, (int)strlen(sendbuf), 0 );
if (iResult == SOCKET_ERROR) {
printf("send failed: %d\n", WSAGetLastError());
closesocket(ConnectSocket);
WSACleanup();
return 1;
}
printf("Bytes Sent: %ld\n", iResult);
// shutdown the connection since no more data will be sent
iResult = shutdown(ConnectSocket, SD_SEND);
if (iResult == SOCKET_ERROR) {
printf("shutdown failed: %d\n", WSAGetLastError());
closesocket(ConnectSocket);
WSACleanup();
return 1;
}
// Receive until the peer closes the connection
do {
iResult = recv(ConnectSocket, recvbuf, recvbuflen, 0);
if ( iResult > 0 )
printf("Bytes received: %d\n", iResult);
else if ( iResult == 0 )
printf("Connection closed\n");
else
printf("recv failed: %d\n", WSAGetLastError());
} while( iResult > 0 );
// cleanup
closesocket(ConnectSocket);
WSACleanup();
return 0;
}
```
以上是 Winsock 编程接口实验的步骤。通过 Winsock 编程接口,可以方便地进行网络编程,实现各种网络应用程序。
阅读全文