c++ 实现netty
时间: 2024-05-25 08:06:44 浏览: 171
C++并没有直接实现类似于Netty的网络编程框架,但是可以使用C++的网络库来实现类似的功能。以下是一个简单的示例,展示了如何使用C++的网络库来实现一个简单的服务器和客户端:
服务器端代码:
```cpp
#include <iostream>
#include <cstring>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <unistd.h>
int main() {
int serverSocket, clientSocket;
struct sockaddr_in serverAddr, clientAddr;
char buffer[1024];
// 创建socket
serverSocket = socket(AF_INET, SOCK_STREAM, 0);
if (serverSocket == -1) {
std::cerr << "Failed to create socket" << std::endl;
return -1;
}
// 设置服务器地址
serverAddr.sin_family = AF_INET;
serverAddr.sin_port = htons(8888);
serverAddr.sin_addr.s_addr = INADDR_ANY;
// 绑定socket到指定地址和端口
if (bind(serverSocket, (struct sockaddr *)&serverAddr, sizeof(serverAddr)) < 0) {
std::cerr << "Failed to bind socket" << std::endl;
return -1;
}
// 监听连接
if (listen(serverSocket, 3) < 0) {
std::cerr << "Failed to listen" << std::endl; return -1;
}
std::cout << "Server started, waiting for connections..." << std::endl;
// 接受连接
socklen_t clientAddrLen = sizeof(clientAddr);
clientSocket = accept(serverSocket, (struct sockaddr *)&clientAddr, &clientAddrLen);
if (clientSocket < 0) {
std::cerr << "Failed to accept connection" << std::endl;
return -1;
}
std::cout << "Client connected" << std::endl;
// 接收和发送数据
while (true) {
memset(buffer, 0, sizeof(buffer));
int bytesRead = read(clientSocket, buffer, sizeof(buffer));
if (bytesRead < 0) {
std::cerr << "Failed to read data" << std::endl;
break;
}
if (bytesRead == 0) {
std::cout << "Client disconnected" << std::endl;
break;
}
std::cout << "Received: " << buffer << std::endl;
std::string response = "Hello from server";
if (write(clientSocket, response.c_str(), response.length()) < 0) {
std::cerr << "Failed to send response" << std::endl;
break;
}
}
// 关闭连接和socket
close(clientSocket);
close(serverSocket);
return 0;
}
```
客户端代码:
```cpp
#include <iostream>
#include <cstring>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <unistd.h>
int main() {
int clientSocket;
struct sockaddr_in serverAddr;
char buffer[1024];
// 创建socket
clientSocket = socket(AF_INET, SOCK_STREAM, 0);
if (clientSocket == -1) {
std::cerr << "Failed to create socket" << std::endl;
return -1;
}
// 设置服务器地址
serverAddr.sin_family = AF_INET;
serverAddr.sin_port = htons(8888);
if (inet_pton(AF_INET, "127.0.0.1", &(serverAddr.sin_addr)) <= 0) {
std::cerr << "Invalid address" << std::endl;
return -1;
}
// 连接服务器
if (connect(clientSocket, (struct sockaddr *)&serverAddr, sizeof(serverAddr)) < 0) {
std::cerr << "Failed to connect to server" << std::endl;
return -1;
}
std::cout << "Connected to server" << std::endl;
// 发送和接收数据
while (true) {
std::string message;
std::cout << "Enter message: ";
std::getline(std::cin, message);
if (write(clientSocket, message.c_str(), message.length()) < 0) {
std::cerr << "Failed to send message" << std::endl;
break;
}
memset(buffer, 0, sizeof(buffer));
int bytesRead = read(clientSocket, buffer, sizeof(buffer));
if (bytesRead < 0) {
std::cerr << "Failed to read data" << std::endl;
break;
}
if (bytesRead == 0) {
std::cout << "Server disconnected" << std::endl;
break;
}
std::cout << "Received: " << buffer << std::endl;
}
// 关闭连接和socket
close(clientSocket);
return 0;
}
```
这个示例使用了C++的socket编程库来实现一个简单的服务器和客户端。服务器通过创建socket、绑定地址和端口、监听连接、接受连接、接收和发送数据来实现。客户端通过创建socket、设置服务器地址、连接服务器、发送和接收数据来实现。你可以根据自己的需求进行修改和扩展。
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