esp32 SPI arduino
时间: 2025-01-01 19:29:08 浏览: 5
### 使用ESP32通过SPI与Arduino通信
#### 连接硬件
为了实现ESP32和Arduino之间的SPI通信,需要按照特定的方式连接两个设备。通常情况下,ESP32作为主机(Master),而Arduino作为从机(Slave)。以下是具体的连线方式:
| ESP32 Pin | Arduino Uno Pin |
|-----------|-----------------|
| GND | GND |
| 3V3 | VCC / VIN |
| MOSI (GPIO23) | MISO |
| MISO (GPIO19)| MOSI |
| SCK (GPIO18) | SCLK |
| SS/CS (GPIO5) | SS |
表中的`SS/CS`表示片选信号线,在某些资料中可能被标记为`CS`。
#### 初始化库文件
对于ESP32端,需引入SPI库来配置并操作SPI接口;而对于Arduino,则可以利用内置的SPI Slave功能来进行数据交换[^1]。
```cpp
// ESP32 Master Code Example
#include <SPI.h>
#define SLAVE_SELECT_PIN 5 // CS pin connected to slave device
void setup() {
pinMode(SLAVE_SELECT_PIN, OUTPUT);
digitalWrite(SLAVE_SELECT_PIN, HIGH); // Deselect the chip at startup
Serial.begin(115200);
SPI.begin(); // Initialize SPI bus
}
void loop() {
const char* message = "Hello from ESP32!";
int length = strlen(message);
digitalWrite(SLAVE_SELECT_PIN, LOW); // Select the slave device
delayMicroseconds(10);
for(int i=0;i<length;++i){
SPI.transfer(message[i]); // Send each character over SPI one by one
}
delayMicroseconds(10);
digitalWrite(SLAVE_SELECT_PIN, HIGH); // Release the slave select line after transmission completes
delay(1000); // Wait before sending next message
}
```
```cpp
// Arduino Slave Code Example
#include <SPI.h>
volatile boolean receiveFlag = false;
char receivedData[20];
byte index;
void setup(){
pinMode(SS, INPUT_PULLUP); // Set SS as input pullup mode since we're acting like a slave here.
SPI.setClockDivider(SPI_CLOCK_DIV64); // Adjust clock speed according to your needs.
SPCR |= _BV(SPE); // Enable SPI in slave mode
SPDR = 0; // Start with dummy data on buffer
attachInterrupt(digitalPinToInterrupt(SS), spiInterruptHandler, FALLING);
Serial.begin(115200);
}
ISR(TIMER1_COMPA_vect){} // Dummy ISR just so that interrupts are enabled globally
void spiInterruptHandler(){
byte c = SPDR; // Read incoming byte into variable 'c'
if(c != '\n'){
receivedData[index++] = c;
if(index >= sizeof(receivedData)){
index = sizeof(receivedData)-1;
}
}else{
receivedData[index]='\0';
receiveFlag=true;
index=0;
}
}
void loop(){
if(receiveFlag==true){
Serial.println(receivedData);
memset(&receivedData,0,sizeof(receivedData));
receiveFlag=false;
}
}
```
这段代码展示了如何设置ESP32为主控方发送字符串消息给扮演从属角色的Arduino,并由后者接收处理这些信息。
阅读全文