unity 输入100个点位,每6个点位距离不超过200时,就生成一张图片,具体代码
时间: 2024-03-22 10:39:44 浏览: 22
以下是 Unity 中实现输入100个点位,每6个点位距离不超过200时,就生成一张图片的具体代码实现:
```
using UnityEngine;
using System.IO;
public class GenerateImage : MonoBehaviour
{
public struct Point
{
public float x;
public float y;
public float z;
}
public Point[] points = new Point[100];
public Texture2D screenshotTexture;
void Start()
{
// 输入100个点位的坐标信息,这里是随机生成的
for (int i = 0; i < 100; i++)
{
points[i].x = Random.Range(-10f, 10f);
points[i].y = Random.Range(-10f, 10f);
points[i].z = Random.Range(-10f, 10f);
}
}
void Update()
{
// 遍历100个点位,每6个点位距离不超过200时,就生成一张图片
for (int i = 0; i < 100; i += 6)
{
float distance1 = Vector3.Distance(new Vector3(points[i].x, points[i].y, points[i].z), new Vector3(points[i + 1].x, points[i + 1].y, points[i + 1].z));
float distance2 = Vector3.Distance(new Vector3(points[i].x, points[i].y, points[i].z), new Vector3(points[i + 2].x, points[i + 2].y, points[i + 2].z));
float distance3 = Vector3.Distance(new Vector3(points[i].x, points[i].y, points[i].z), new Vector3(points[i + 3].x, points[i + 3].y, points[i + 3].z));
float distance4 = Vector3.Distance(new Vector3(points[i].x, points[i].y, points[i].z), new Vector3(points[i + 4].x, points[i + 4].y, points[i + 4].z));
float distance5 = Vector3.Distance(new Vector3(points[i].x, points[i].y, points[i].z), new Vector3(points[i + 5].x, points[i + 5].y, points[i + 5].z));
float distance6 = Vector3.Distance(new Vector3(points[i + 1].x, points[i + 1].y, points[i + 1].z), new Vector3(points[i + 2].x, points[i + 2].y, points[i + 2].z));
if (distance1 <= 200 && distance2 <= 200 && distance3 <= 200 && distance4 <= 200 && distance5 <= 200 && distance6 <= 200)
{
// 生成一张图片
ScreenCapture.CaptureScreenshot("screenshot.png");
// 显示生成的图片
screenshotTexture = new Texture2D(Screen.width, Screen.height);
screenshotTexture.LoadImage(File.ReadAllBytes("screenshot.png"));
File.Delete("screenshot.png");
}
}
}
void OnGUI()
{
if (screenshotTexture != null)
{
GUI.DrawTexture(new Rect(0, 0, Screen.width, Screen.height), screenshotTexture, ScaleMode.StretchToFill);
}
}
}
```
这个脚本会在 Start 函数中随机生成100个点位的坐标信息,然后在 Update 函数中遍历这些点位,每6个点位距离不超过200时,就生成一张图片。生成的图片会在屏幕上显示出来,直到下一张图片生成。