udp协议客户端服务器间视频传输c源码
时间: 2023-12-30 12:00:31 浏览: 49
UDP协议在客户端和服务器之间进行视频传输的C源码如下:
客户端端代码:
```
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <arpa/inet.h>
#define BUFFER_SIZE 1024
#define SERVER_IP "127.0.0.1"
#define SERVER_PORT 5000
int main() {
int sockfd;
struct sockaddr_in server_addr;
socklen_t addr_len = sizeof(server_addr);
char buffer[BUFFER_SIZE];
FILE *fp;
// 创建UDP套接字
if ((sockfd = socket(AF_INET, SOCK_DGRAM, 0)) < 0) {
perror("Socket creation failed");
exit(EXIT_FAILURE);
}
memset(&server_addr, 0, sizeof(server_addr));
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(SERVER_PORT);
if (inet_pton(AF_INET, SERVER_IP, &(server_addr.sin_addr)) <= 0) {
perror("Invalid address/ Address not supported");
exit(EXIT_FAILURE);
}
if ((fp = fopen("video.mp4", "rb")) == NULL) {
perror("Failed to open file");
exit(EXIT_FAILURE);
}
while (1) {
// 读取文件内容到缓冲区
int n = fread(buffer, 1, sizeof(buffer), fp);
if (n <= 0) {
break;
}
// 发送缓冲区内容到服务器
sendto(sockfd, buffer, n, 0, (struct sockaddr*)&server_addr, addr_len);
}
printf("File sent successfully.\n");
fclose(fp);
close(sockfd);
return 0;
}
```
服务器端代码:
```
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <arpa/inet.h>
#define BUFFER_SIZE 1024
#define SERVER_PORT 5000
int main() {
int sockfd;
struct sockaddr_in server_addr, client_addr;
socklen_t addr_len = sizeof(client_addr);
char buffer[BUFFER_SIZE];
FILE *fp;
// 创建UDP套接字
if ((sockfd = socket(AF_INET, SOCK_DGRAM, 0)) < 0) {
perror("Socket creation failed");
exit(EXIT_FAILURE);
}
memset(&server_addr, 0, sizeof(server_addr));
server_addr.sin_family = AF_INET;
server_addr.sin_addr.s_addr = htonl(INADDR_ANY);
server_addr.sin_port = htons(SERVER_PORT);
// 将套接字与服务器地址绑定
if (bind(sockfd, (struct sockaddr*)&server_addr, sizeof(server_addr)) < 0) {
perror("Bind failed");
exit(EXIT_FAILURE);
}
if ((fp = fopen("received_video.mp4", "wb")) == NULL) {
perror("Failed to open file");
exit(EXIT_FAILURE);
}
while (1) {
// 接收客户端发送的数据
int n = recvfrom(sockfd, buffer, BUFFER_SIZE, 0, (struct sockaddr*)&client_addr, &addr_len);
if (n <= 0) {
break;
}
// 将接收到的数据写入文件
fwrite(buffer, 1, n, fp);
}
printf("File received successfully.\n");
fclose(fp);
close(sockfd);
return 0;
}
```
以上是通过UDP协议进行视频传输的基本C源码,其中客户端从本地读取视频文件,将数据逐块发送给服务器端,服务器端接收到数据后将其写入新的文件中。需要注意的是,客户端和服务器端需要使用相同的IP地址和端口号,并且确保服务器端已启动并监听指定端口。
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