渐进加密三角网滤波算法c++代码或者c++ 代码实现
时间: 2023-10-04 16:10:46 浏览: 185
渐进加密三角网滤波算法(Progressive Triangular Mesh Filtering)是一种用于图像压缩和降噪的算法,它通过对三角网格的逐层分解和滤波来实现。以下是一个简单的 C++ 实现:
```c++
#include <iostream>
#include <vector>
#include <cmath>
using namespace std;
struct Point {
double x, y, z;
};
struct Triangle {
int v1, v2, v3;
};
class TriangularMesh {
public:
TriangularMesh(vector<Point>& vertices, vector<Triangle>& triangles) :
vertices(vertices), triangles(triangles) {}
void filter(double threshold) {
for (int i = 0; i < vertices.size(); i++) {
vertices[i].z = 0;
}
for (int i = 0; i < triangles.size(); i++) {
Triangle& t = triangles[i];
Point& v1 = vertices[t.v1];
Point& v2 = vertices[t.v2];
Point& v3 = vertices[t.v3];
double area = computeArea(v1, v2, v3);
if (area > threshold) {
double z = (v1.z + v2.z + v3.z) / 3;
v1.z += z;
v2.z += z;
v3.z += z;
}
}
for (int i = 0; i < vertices.size(); i++) {
int count = 0;
double sum = 0;
for (int j = 0; j < triangles.size(); j++) {
Triangle& t = triangles[j];
if (t.v1 == i || t.v2 == i || t.v3 == i) {
sum += (vertices[t.v1].z + vertices[t.v2].z + vertices[t.v3].z) / 3;
count++;
}
}
vertices[i].z = sum / count;
}
}
private:
vector<Point> vertices;
vector<Triangle> triangles;
double computeArea(Point& v1, Point& v2, Point& v3) {
double a = sqrt(pow(v1.x - v2.x, 2) + pow(v1.y - v2.y, 2) + pow(v1.z - v2.z, 2));
double b = sqrt(pow(v2.x - v3.x, 2) + pow(v2.y - v3.y, 2) + pow(v2.z - v3.z, 2));
double c = sqrt(pow(v3.x - v1.x, 2) + pow(v3.y - v1.y, 2) + pow(v3.z - v1.z, 2));
double s = (a + b + c) / 2;
return sqrt(s * (s - a) * (s - b) * (s - c));
}
};
int main() {
vector<Point> vertices = {
{0, 0, 1}, {0, 1, 0}, {1, 0, 0}, {0, -1, 0}, {-1, 0, 0}, {0, 0, -1}
};
vector<Triangle> triangles = {
{0, 1, 2}, {0, 2, 3}, {0, 3, 4}, {0, 4, 1},
{5, 2, 1}, {5, 3, 2}, {5, 4, 3}, {5, 1, 4}
};
TriangularMesh mesh(vertices, triangles);
mesh.filter(0.1);
for (int i = 0; i < vertices.size(); i++) {
cout << vertices[i].x << " " << vertices[i].y << " " << vertices[i].z << endl;
}
return 0;
}
```
这段代码创建了一个包含 6 个顶点和 8 个三角形的三角网格,并对其进行了滤波。其中,`TriangularMesh` 类封装了顶点和三角形的数据,`filter` 方法实现了渐进加密三角网滤波算法。具体来说,它首先将所有顶点的高度值初始化为 0,然后遍历所有三角形,计算其面积,如果面积大于阈值,则将三个顶点的高度值设置为平均值。接着,它再遍历所有顶点,计算其周围所有三角形的平均高度值,并将该值设置为该顶点的高度值。最后,输出所有顶点的坐标和高度值。
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