森林冰火人python代码
时间: 2024-03-10 10:42:32 浏览: 76
森林冰火人是一款经典的游戏,以下是一个简单的森林冰火人的Python代码示例:
```python
import pygame
import random
# 初始化游戏
pygame.init()
# 设置游戏窗口大小
screen_width = 800
screen_height = 600
screen = pygame.display.set_mode((screen_width, screen_height))
pygame.display.set_caption("森林冰火人")
# 加载游戏资源
player_image = pygame.image.load("player.png")
enemy_image = pygame.image.load("enemy.png")
fireball_image = pygame.image.load("fireball.png")
background_image = pygame.image.load("background.png")
# 定义角色初始位置和速度
player_x = 50
player_y = 50
player_speed = 5
# 定义敌人初始位置和速度
enemy_x = random.randint(100, screen_width - 100)
enemy_y = random.randint(100, screen_height - 100)
enemy_speed = 3
# 定义火球初始位置和速度
fireball_x = player_x
fireball_y = player_y
fireball_speed = 7
fireball_state = "ready"
# 游戏主循环
running = True
while running:
# 填充背景颜色
screen.fill((0, 0, 0))
# 绘制背景图片
screen.blit(background_image, (0, 0))
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
# 监听键盘按键事件
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
player_x -= player_speed
if event.key == pygame.K_RIGHT:
player_x += player_speed
if event.key == pygame.K_SPACE:
if fireball_state == "ready":
fireball_x = player_x
fireball_y = player_y
fireball_state = "fire"
# 更新角色位置
player_rect = screen.blit(player_image, (player_x, player_y))
# 更新敌人位置
enemy_rect = screen.blit(enemy_image, (enemy_x, enemy_y))
enemy_x += enemy_speed
# 更新火球位置
if fireball_state == "fire":
fireball_rect = screen.blit(fireball_image, (fireball_x, fireball_y))
fireball_y -= fireball_speed
# 碰撞检测
if player_rect.colliderect(enemy_rect):
running = False
print("游戏结束!")
if fireball_rect.colliderect(enemy_rect):
enemy_x = random.randint(100, screen_width - 100)
enemy_y = random.randint(100, screen_height - 100)
fireball_state = "ready"
# 更新屏幕显示
pygame.display.update()
# 退出游戏
pygame.quit()
```
这段代码实现了一个简单的森林冰火人游戏,包括角色移动、敌人移动、发射火球和碰撞检测等功能。你可以根据自己的需求进行修改和扩展。