vc实现NURBS曲线鼠标交互的代码
时间: 2024-06-08 21:05:11 浏览: 107
以下是一个基于MFC的NURBS曲线鼠标交互的代码示例:
首先,需要定义一个CNurbsCurve类,用于存储NURBS曲线的控制点、权值等信息,并提供计算曲线点的方法。
```
class CNurbsCurve
{
public:
CNurbsCurve();
virtual ~CNurbsCurve();
void AddControlPoint(const CPoint& point);
void SetDegree(int degree);
void SetKnotVector(const std::vector<double>& knotVector);
void SetWeights(const std::vector<double>& weights);
int GetDegree() const;
int GetControlPointsCount() const;
const CPoint& GetControlPoint(int index) const;
const std::vector<double>& GetKnotVector() const;
const std::vector<double>& GetWeights() const;
void CalculateCurvePoints(std::vector<CPoint>& curvePoints, int segments) const;
private:
int m_nDegree;
std::vector<CPoint> m_controlPoints;
std::vector<double> m_knotVector;
std::vector<double> m_weights;
};
```
接下来,在对应的MFC窗口类中添加以下代码:
```
class CMyWnd : public CWnd
{
public:
CMyWnd();
virtual ~CMyWnd();
protected:
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnPaint();
DECLARE_MESSAGE_MAP()
private:
CNurbsCurve m_nurbsCurve;
bool m_isDragging;
int m_draggingIndex;
};
BEGIN_MESSAGE_MAP(CMyWnd, CWnd)
ON_WM_MOUSEMOVE()
ON_WM_LBUTTONDOWN()
ON_WM_LBUTTONUP()
ON_WM_PAINT()
END_MESSAGE_MAP()
CMyWnd::CMyWnd() : m_isDragging(false), m_draggingIndex(-1)
{
// 初始化NURBS曲线
m_nurbsCurve.SetDegree(3);
m_nurbsCurve.AddControlPoint(CPoint(50, 50));
m_nurbsCurve.AddControlPoint(CPoint(150, 150));
m_nurbsCurve.AddControlPoint(CPoint(250, 100));
m_nurbsCurve.AddControlPoint(CPoint(350, 200));
m_nurbsCurve.AddControlPoint(CPoint(450, 150));
m_nurbsCurve.SetKnotVector({0, 0, 0, 0.25, 0.5, 0.75, 1, 1, 1});
m_nurbsCurve.SetWeights({1, 1, 1, 1, 1});
// 创建窗口
Create(NULL, NULL, WS_OVERLAPPEDWINDOW, CRect(0, 0, 500, 500));
}
CMyWnd::~CMyWnd()
{
}
void CMyWnd::OnMouseMove(UINT nFlags, CPoint point)
{
if (m_isDragging) {
m_nurbsCurve.GetControlPoint(m_draggingIndex) = point;
Invalidate();
}
}
void CMyWnd::OnLButtonDown(UINT nFlags, CPoint point)
{
for (int i = 0; i < m_nurbsCurve.GetControlPointsCount(); i++) {
if (abs(point.x - m_nurbsCurve.GetControlPoint(i).x) < 5 &&
abs(point.y - m_nurbsCurve.GetControlPoint(i).y) < 5) {
m_isDragging = true;
m_draggingIndex = i;
break;
}
}
}
void CMyWnd::OnLButtonUp(UINT nFlags, CPoint point)
{
m_isDragging = false;
m_draggingIndex = -1;
}
void CMyWnd::OnPaint()
{
CPaintDC dc(this);
// 计算曲线上的点
std::vector<CPoint> curvePoints;
m_nurbsCurve.CalculateCurvePoints(curvePoints, 50);
// 绘制控制点
for (int i = 0; i < m_nurbsCurve.GetControlPointsCount(); i++) {
dc.Ellipse(m_nurbsCurve.GetControlPoint(i).x - 5,
m_nurbsCurve.GetControlPoint(i).y - 5,
m_nurbsCurve.GetControlPoint(i).x + 5,
m_nurbsCurve.GetControlPoint(i).y + 5);
}
// 绘制曲线
if (curvePoints.size() > 0) {
CPoint prevPoint = curvePoints[0];
for (int i = 1; i < curvePoints.size(); i++) {
dc.MoveTo(prevPoint);
dc.LineTo(curvePoints[i]);
prevPoint = curvePoints[i];
}
}
}
```
以上代码实现了NURBS曲线的鼠标交互,可以通过拖动控制点来改变曲线形状。具体实现细节可以根据需要进行修改。
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