iOS 开发OTG代码示例
时间: 2024-04-11 09:25:18 浏览: 11
iOS开发中的OTG(On-The-Go)功能是指通过Lightning接口或USB-C接口,使iOS设备能够连接外部USB设备,如USB闪存驱动器、键盘、鼠标等。下面是一个简单的iOS开发OTG代码示例:
首先,需要导入ExternalAccessory框架,并在Info.plist文件中添加相应的权限描述。
```swift
import ExternalAccessory
class ViewController: UIViewController, EAAccessoryDelegate, EASessionDelegate {
var session: EASession?
var accessory: EAAccessory?
var inputStream: InputStream?
var outputStream: OutputStream?
override func viewDidLoad() {
super.viewDidLoad()
// 检测已连接的外部设备
NotificationCenter.default.addObserver(self, selector: #selector(accessoryConnected), name: NSNotification.Name.EAAccessoryDidConnect, object: nil)
EAAccessoryManager.shared().registerForLocalNotifications()
// 连接指定的外部设备
if let connectedAccessories = EAAccessoryManager.shared().connectedAccessories {
for accessory in connectedAccessories {
if accessory.protocolStrings.contains("com.yourprotocol") {
self.accessory = accessory
self.openSession()
break
}
}
}
}
@objc func accessoryConnected(notification: NSNotification) {
if let accessory = notification.userInfo?[EAAccessoryKey] as? EAAccessory {
if accessory.protocolStrings.contains("com.yourprotocol") {
self.accessory = accessory
self.openSession()
}
}
}
func openSession() {
guard let accessory = self.accessory else { return }
self.session = EASession(accessory: accessory, forProtocol: "com.yourprotocol")
guard let session = self.session else { return }
self.inputStream = session.inputStream
self.outputStream = session.outputStream
self.inputStream?.delegate = self
self.outputStream?.delegate = self
self.inputStream?.schedule(in: .current, forMode: .default)
self.outputStream?.schedule(in: .current, forMode: .default)
self.inputStream?.open()
self.outputStream?.open()
}
// 发送数据
func sendData(data: Data) {
guard let outputStream = self.outputStream else { return }
let bytesWritten = outputStream.write((data as NSData).bytes.bindMemory(to: UInt8.self, capacity: data.count), maxLength: data.count)
if bytesWritten == -1 {
// 发送失败
} else if bytesWritten < data.count {
// 发送未完成
} else {
// 发送成功
}
}
// 接收数据
func stream(_ aStream: Stream, handle eventCode: Stream.Event) {
if eventCode == .hasBytesAvailable {
guard let inputStream = self.inputStream else { return }
var buffer = [UInt8](repeating: 0, count: 1024)
let bytesRead = inputStream.read(&buffer, maxLength: buffer.count)
if bytesRead > 0 {
let receivedData = Data(bytes: buffer, count: bytesRead)
// 处理接收到的数据
}
}
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
self.inputStream?.close()
self.outputStream?.close()
self.inputStream?.remove(from: .current, forMode: .default)
self.outputStream?.remove(from: .current, forMode: .default)
self.inputStream?.delegate = nil
self.outputStream?.delegate = nil
self.inputStream = nil
self.outputStream = nil
self.session?.close()
self.session = nil
}
}
```
这是一个简单的iOS开发OTG代码示例,其中包括了连接外部设备、发送数据和接收数据的基本操作。你可以根据自己的需求进行修改和扩展。