请给出一个中国象棋的算法代码
时间: 2023-03-05 21:36:04 浏览: 192
好的,以下是一个简单的中国象棋算法代码,实现了一个简单的随机走子AI:
```
import random
class Chessboard:
def __init__(self):
self.board = [
['車', '馬', '象', '士', '将', '士', '象', '馬', '車'],
['', '', '', '', '', '', '', '', ''],
['', '炮', '', '', '', '', '', '炮', ''],
['兵', '', '兵', '', '兵', '', '兵', '', '兵'],
['', '', '', '', '', '', '', '', ''],
['', '', '', '', '', '', '', '', ''],
['卒', '', '卒', '', '卒', '', '卒', '', '卒'],
['', '砲', '', '', '', '', '', '砲', ''],
['', '', '', '', '', '', '', '', ''],
['車', '馬', '相', '仕', '帅', '仕', '相', '馬', '車']
]
def print_board(self):
for row in self.board:
print(' '.join(row))
class RandomAI:
def get_move(self, board):
moves = []
for i in range(len(board)):
for j in range(len(board[i])):
if board[i][j] != '':
moves += self.get_moves_for_piece(board, i, j)
return random.choice(moves)
def get_moves_for_piece(self, board, x, y):
moves = []
piece = board[x][y]
if piece == '車':
moves += self.get_moves_for_rook(board, x, y)
elif piece == '馬':
moves += self.get_moves_for_knight(board, x, y)
# Add other piece types here...
return [(x, y, new_x, new_y) for new_x, new_y in moves]
def get_moves_for_rook(self, board, x, y):
moves = []
for i in range(x + 1, len(board)):
if board[i][y] != '':
moves.append((i, y))
break
moves.append((i, y))
for i in range(x - 1, -1, -1):
if board[i][y] != '':
moves.append((i, y))
break
moves.append((i, y))
for j in range(y + 1, len(board[x])):
if board[x][j] != '':
moves.append((x, j))
break
moves.append((x, j))
for j in range(y - 1, -1, -1):
if board[x][j] != '':
moves.append((x, j))
break
moves.append((x, j))
return moves
def get_moves_for_knight(self, board, x, y):
moves = []
for i, j in [(x + 1, y + 2), (x + 1, y - 2), (x - 1, y + 2), (x - 1, y - 2),
(x + 2, y + 1), (x + 2, y - 1), (x - 2, y + 1), (x - 2, y - 1)]:
if 0 <= i < len(board) and
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