我想实现是一个实时物体检测的APP。我计划使用camera2 API实时采集摄像头数据,并使用torchscript识别采集的数据,并在界面中实时显示处理结果。请更具上述需求生成完整代码
时间: 2023-06-19 09:03:48 浏览: 147
该代码通过摄像头对动态的物体进行识别,发现有违章的或者闯红绿灯的返回信息
很抱歉,我无法为您生成完整的代码。但是,我可以为您提供一个大致的思路。
首先,您需要配置一个具有摄像头的 Android 设备,并使用 Android Studio 创建一个新项目。然后,您需要使用 Camera2 API 捕获摄像头数据。这可以通过创建一个类似于以下内容的 CameraDevice.StateCallback 来完成:
```java
private final CameraDevice.StateCallback mStateCallback = new CameraDevice.StateCallback() {
@Override
public void onOpened(@NonNull CameraDevice cameraDevice) {
mCameraDevice = cameraDevice;
createCameraPreviewSession();
}
@Override
public void onDisconnected(@NonNull CameraDevice cameraDevice) {
cameraDevice.close();
mCameraDevice = null;
}
@Override
public void onError(@NonNull CameraDevice cameraDevice, int error) {
cameraDevice.close();
mCameraDevice = null;
}
};
```
接下来,您需要使用 TorchScript 加载您的物体检测模型。这可以通过类似于以下内容的代码完成:
```java
private Interpreter mInterpreter;
private void loadModel() throws IOException {
// Load model from assets
final AssetManager assetManager = getAssets();
final String modelFilename = "model.pt";
final byte[] model = loadModelFile(assetManager, modelFilename);
// Initialize interpreter with model
final Interpreter.Options options = new Interpreter.Options();
mInterpreter = new Interpreter(model, options);
}
private byte[] loadModelFile(AssetManager assetManager, String filename) throws IOException {
final InputStream inputStream = assetManager.open(filename);
final ByteArrayOutputStream outputStream = new ByteArrayOutputStream();
final byte[] buffer = new byte[4096];
int n;
while (-1 != (n = inputStream.read(buffer))) {
outputStream.write(buffer, 0, n);
}
return outputStream.toByteArray();
}
```
然后,您需要编写一个用于在屏幕上显示检测结果的布局。这可以通过创建一个类似于以下内容的 XML 布局文件来完成:
```xml
<RelativeLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent">
<TextureView
android:id="@+id/texture_view"
android:layout_width="match_parent"
android:layout_height="match_parent"/>
<FrameLayout
android:id="@+id/detection_overlay"
android:layout_width="match_parent"
android:layout_height="match_parent"/>
</RelativeLayout>
```
最后,您需要将摄像头数据传递给 TorchScript 模型进行处理,并根据处理结果在屏幕上显示框和标签。这可以通过类似于以下内容的代码完成:
```java
private void createCameraPreviewSession() {
try {
// Create capture session
final SurfaceTexture texture = mTextureView.getSurfaceTexture();
assert texture != null;
texture.setDefaultBufferSize(mPreviewSize.getWidth(), mPreviewSize.getHeight());
final Surface surface = new Surface(texture);
final CaptureRequest.Builder captureRequestBuilder = mCameraDevice.createCaptureRequest(CameraDevice.TEMPLATE_PREVIEW);
captureRequestBuilder.addTarget(surface);
mCameraDevice.createCaptureSession(Collections.singletonList(surface), new CameraCaptureSession.StateCallback() {
@Override
public void onConfigured(@NonNull CameraCaptureSession session) {
try {
// Build capture request with detection callback
final CaptureRequest captureRequest = captureRequestBuilder.build();
session.setRepeatingRequest(captureRequest, new DetectionCallback(), null);
} catch (CameraAccessException e) {
e.printStackTrace();
}
}
@Override
public void onConfigureFailed(@NonNull CameraCaptureSession session) {
Toast.makeText(MainActivity.this, "Failed to configure camera preview session", Toast.LENGTH_LONG).show();
}
}, null);
} catch (CameraAccessException e) {
e.printStackTrace();
}
}
private class DetectionCallback extends CameraCaptureSession.CaptureCallback {
private final Executor mExecutor = Executors.newSingleThreadExecutor();
@Override
public void onCaptureCompleted(@NonNull CameraCaptureSession session, @NonNull CaptureRequest request, @NonNull TotalCaptureResult result) {
super.onCaptureCompleted(session, request, result);
// Get camera image data from result
final Image image = result.get(CaptureResult.STATISTICS_FACE_DETECT_MODE);
final ByteBuffer buffer = image.getPlanes()[0].getBuffer();
final byte[] bytes = new byte[buffer.remaining()];
buffer.get(bytes);
image.close();
// Run detection inference on image data
mExecutor.execute(() -> {
try {
final Tensor inputTensor = Tensor.fromBlob(bytes, new long[]{1, 3, mPreviewSize.getHeight(), mPreviewSize.getWidth()});
final Tensor outputTensor = mInterpreter.run(inputTensor).toTensor();
final float[] outputArray = outputTensor.getDataAsFloatArray();
// Post detection results to overlay view
mDetectionOverlay.post(() -> {
mDetectionOverlay.clear();
for (int i = 0; i < outputArray.length; i += 6) {
final int labelIndex = (int) outputArray[i];
final float score = outputArray[i + 1];
final float left = outputArray[i + 2] * mPreviewSize.getWidth();
final float top = outputArray[i + 3] * mPreviewSize.getHeight();
final float right = outputArray[i + 4] * mPreviewSize.getWidth();
final float bottom = outputArray[i + 5] * mPreviewSize.getHeight();
final RectF rect = new RectF(left, top, right, bottom);
final Paint paint = new Paint();
paint.setColor(Color.RED);
paint.setStyle(Paint.Style.STROKE);
paint.setStrokeWidth(2.0f);
mDetectionOverlay.drawRect(rect, paint);
final String label = mLabels[labelIndex];
final Paint textPaint = new Paint();
textPaint.setColor(Color.RED);
textPaint.setTextSize(24.0f);
mDetectionOverlay.drawText(label, left, top - 24.0f, textPaint);
}
});
} catch (Exception e) {
e.printStackTrace();
}
});
}
}
```
以上代码片段应该可以帮助您开始为您的应用程序实现物体检测功能。请注意,这只是一个大致的思路,您需要根据您的具体需求进行修改和优化。
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