python龙年烟花秀
时间: 2024-01-25 21:13:10 浏览: 127
以下是一个基于Python和pygame实现的龙年烟花秀的示例代码:
```python
import pygame
import random
# 初始化pygame
pygame.init()
# 设置窗口大小和标题
screen_width = 800
screen_height = 600
screen = pygame.display.set_mode((screen_width, screen_height))
pygame.display.set_caption("龙年烟花秀")
# 加载背景图片
background_image = pygame.image.load("background.jpg")
background_rect = background_image.get_rect()
# 加载烟花图片
firework_image = pygame.image.load("firework.png")
firework_rect = firework_image.get_rect()
# 加载背景音乐
pygame.mixer.music.load("background_music.mp3")
pygame.mixer.music.play(-1) # -1表示循环播放
# 设置烟花数量
num_fireworks = 10
# 烟花类
class Firework(pygame.sprite.Sprite):
def __init__(self):
pygame.sprite.Sprite.__init__(self)
self.image = firework_image
self.rect = self.image.get_rect()
self.rect.x = random.randint(0, screen_width - self.rect.width)
self.rect.y = screen_height
def update(self):
self.rect.y -= 2 # 控制烟花上升的速度
if self.rect.y < -self.rect.height:
self.rect.x = random.randint(0, screen_width - self.rect.width)
self.rect.y = screen_height
# 创建烟花精灵组
fireworks = pygame.sprite.Group()
for i in range(num_fireworks):
firework = Firework()
fireworks.add(firework)
# 游戏主循环
running = True
clock = pygame.time.Clock()
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
# 绘制背景
screen.blit(background_image, background_rect)
# 更新和绘制烟花
fireworks.update()
fireworks.draw(screen)
# 刷新屏幕
pygame.display.flip()
# 控制帧率
clock.tick(60)
# 退出游戏
pygame.quit()
```
请确保在运行代码之前,将背景图片、烟花图片和背景音乐文件放在与代码文件相同的目录下,并将它们的文件名分别替换为"background.jpg"、"firework.png"和"background_music.mp3"。