面向对象编程: (1)创建房子类, 属性:有户型,总面积和家具名称列表(新房子没有任何家具) 方法:可以往房子里添加家具 (2)创建一个家具类 属性:有名称和占地面积, 其中: 床占地4平米 衣柜占地2平米 餐桌占地2.5平米 将以上三件家具添加到房子中
时间: 2024-03-10 10:50:40 浏览: 79
好的,这是一个面向对象编程的问题,我来为你解答。
首先,我们需要定义房子类(House class)和家具类(Furniture class)。
```python
class Furniture:
def __init__(self, name, area):
self.name = name
self.area = area
class House:
def __init__(self, house_type, total_area):
self.house_type = house_type
self.total_area = total_area
self.furniture_list = []
```
在家具类中,我们用`__init__`方法来初始化家具的名称和占地面积。在房子类中,我们用`__init__`方法来初始化房子的户型和总面积,并且创建一个空的家具列表。
接下来,我们需要给房子类添加一个方法,用来往房子里添加家具。
```python
class House:
def __init__(self, house_type, total_area):
self.house_type = house_type
self.total_area = total_area
self.furniture_list = []
def add_furniture(self, furniture):
if self.total_area < furniture.area:
print("Error: %s is too large to add into this house." % furniture.name)
else:
self.furniture_list.append(furniture.name)
self.total_area -= furniture.area
print("Successfully added %s into the house." % furniture.name)
```
在这个方法中,我们首先判断这件家具的占地面积是否大于房子的剩余面积,如果是的话,就返回错误信息。否则,我们将这件家具的名称添加到家具列表中,并且从总面积中减去这个家具的占地面积。
现在,我们可以创建三个家具对象,并且将它们添加到房子中。
```python
bed = Furniture("Bed", 4)
wardrobe = Furniture("Wardrobe", 2)
table = Furniture("Table", 2.5)
my_house = House("Apartment", 100)
my_house.add_furniture(bed)
my_house.add_furniture(wardrobe)
my_house.add_furniture(table)
print("The furniture in my house are: ", my_house.furniture_list)
print("The remaining area in my house is: ", my_house.total_area)
```
这里,我们创建了三个家具对象(床,衣柜和餐桌),并且创建了一个总面积为100平米的房子对象。然后,我们将这三个家具对象添加到房子中,并且打印出了房子中的家具列表和剩余面积。
输出结果为:
```
Successfully added Bed into the house.
Successfully added Wardrobe into the house.
Successfully added Table into the house.
The furniture in my house are: ['Bed', 'Wardrobe', 'Table']
The remaining area in my house is: 91.5
```
可以看到,我们成功地将三件家具添加到了房子中,并且剩余面积为91.5平米。
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