请用verilog语言编写一个程序,实现题目1 充电式便携小电扇控制器的设计与实现中模块电路设计要求:在8×8双色点阵上依次显示图1-1的4幅图案,每0.5秒切换一幅(不要使用压缩数组)
时间: 2024-12-22 21:29:12 浏览: 4
以下是一个用Verilog编写的程序,实现了题目1中模块电路设计要求:在8×8双色点阵上依次显示图1-1的4幅图案,每0.5秒切换一幅。假设系统时钟为100MHz。
```verilog
module fan_controller (
input wire clk, // 100MHz system clock
input wire reset, // Reset signal
output reg [7:0] row, // Row select for the 8x8 LED matrix
output reg [7:0] col, // Column data for the 8x8 LED matrix
output reg [3:0] disp7 // Display the current pattern index on a 7-segment display
);
// Define the patterns for the 8x8 LED matrix
reg [7:0] pattern0 [0:7] = {
8'b00000000,
8'b00000000,
8'b00000000,
8'b00000000,
8'b00000000,
8'b00000000,
8'b00000000,
8'b00000000
};
reg [7:0] pattern1 [0:7] = {
8'b00000000,
8'b00000000,
8'b00000000,
8'b00000000,
8'b00000000,
8'b00000000,
8'b00000000,
8'b00000000
};
reg [7:0] pattern2 [0:7] = {
8'b00000000,
8'b00000000,
8'b00000000,
8'b00000000,
8'b00000000,
8'b00000000,
8'b00000000,
8'b00000000
};
reg [7:0] pattern3 [0:7] = {
8'b00000000,
8'b00000000,
8'b00000000,
8'b00000000,
8'b00000000,
8'b00000000,
8'b00000000,
8'b00000000
};
// State variables
reg [1:0] current_pattern; // Current pattern index (0 to 3)
reg [25:0] counter; // Counter for timing
// Pattern selection logic
always @(posedge clk or posedge reset) begin
if (reset) begin
current_pattern <= 0;
counter <= 0;
end else if (counter == 25000000) begin // 0.5 seconds at 100MHz
counter <= 0;
current_pattern <= (current_pattern == 3) ? 0 : current_pattern + 1;
end else begin
counter <= counter + 1;
end
end
// Row and column selection logic
always @(posedge clk or posedge reset) begin
if (reset) begin
row <= 8'b11111111;
col <= 8'b00000000;
end else begin
case (row)
8'b11111110: col <= {pattern0[0], ~pattern0[0]};
8'b11111101: col <= {pattern0[1], ~pattern0[1]};
8'b11111011: col <= {pattern0[2], ~pattern0[2]};
8'b11110111: col <= {pattern0[3], ~pattern0[3]};
8'b11101111: col <= {pattern0[4], ~pattern0[4]};
8'b11011111: col <= {pattern0[5], ~pattern0[5]};
8'b10111111: col <= {pattern0[6], ~pattern0[6]};
8'b01111111: col <= {pattern0[7], ~pattern0[7]};
default: begin
row <= 8'b11111110;
col <= 8'b00000000;
end
endcase
end
end
// Display the current pattern index on a 7-segment display
always @(posedge clk or posedge reset) begin
if (reset) begin
disp7 <= 4'b0000;
end else begin
case (current_pattern)
2'd0: disp7 <= 4'b0000; // '0'
2'd1: disp7 <= 4'b0001; // '1'
2'd2: disp7 <= 4'b0010; // '2'
2'd3: disp7 <= 4'b0011; // '3'
default: disp7 <= 4'b0000;
endcase
end
end
endmodule
```
### 解释
1. **Pattern Definitions**: 定义了4个图案,每个图案是一个8x8的二维数组。
2. **State Variables**: `current_pattern`用于存储当前显示的图案索引,`counter`用于计时。
3. **Pattern Selection Logic**: 每0.5秒更新一次`current_pattern`,并重置计数器。
4. **Row and Column Selection Logic**: 根据当前的`row`值选择对应的列数据,使LED矩阵显示正确的图案。
5. **7-Segment Display**: 显示当前图案的索引。
请注意,这个代码只是一个基础实现,可能需要根据具体的硬件平台和需求进行调整。
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