pythonAI下棋
时间: 2023-12-30 15:24:41 浏览: 89
以下是一个简单的Python AI下棋的示例:
```python
from enum import IntEnum
import random
class MAP_ENTRY_TYPE(IntEnum):
MAP_EMPTY = 0
MAP_PLAYER_ONE = 1
MAP_PLAYER_TWO = 2
MAP_NONE = 3
class Map():
def __init__(self, width, height):
self.width = width
self.height = height
self.map = [[0 for x in range(self.width)] for y in range(self.height)]
self.steps = []
def click(self, x, y, type):
self.map[y][x] = type.value
self.steps.append((x, y))
def ai_move(self):
# 在空位置随机选择一个落子点
empty_positions = []
for y in range(self.height):
for x in range(self.width):
if self.map[y][x] == MAP_ENTRY_TYPE.MAP_EMPTY:
empty_positions.append((x, y))
if empty_positions:
x, y = random.choice(empty_positions)
self.click(x, y, MAP_ENTRY_TYPE.MAP_PLAYER_TWO)
# 创建一个15*15的棋盘
chessboard = Map(15, 15)
# 玩家下棋
chessboard.click(7, 7, MAP_ENTRY_TYPE.MAP_PLAYER_ONE)
# AI下棋
chessboard.ai_move()
```
这个示例中,我们首先定义了一个Map类,用于保存棋盘数据和提供下棋的函数。然后,我们创建了一个15*15的棋盘对象chessboard,并让玩家在(7, 7)位置下了一颗棋子。接着,调用ai_move()函数,AI会在空位置随机选择一个落子点,并下一颗棋子。
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