python乒乓球游戏设计
时间: 2023-12-20 12:32:32 浏览: 39
以下是一个简单的Python乒乓球游戏设计的示例:
```python
import turtle
# 创建游戏窗口
window = turtle.Screen()
window.title("乒乓球游戏")
window.bgcolor("black")
window.setup(width=800, height=600)
window.tracer(0)
# 创建球拍A
paddle_a = turtle.Turtle()
paddle_a.speed(0)
paddle_a.shape("square")
paddle_a.color("white")
paddle_a.shapesize(stretch_wid=6, stretch_len=1)
paddle_a.penup()
paddle_a.goto(-350, 0)
# 创建球拍B
paddle_b = turtle.Turtle()
paddle_b.speed(0)
paddle_b.shape("square")
paddle_b.color("white")
paddle_b.shapesize(stretch_wid=6, stretch_len=1)
paddle_b.penup()
paddle_b.goto(350, 0)
# 创建乒乓球
ball = turtle.Turtle()
ball.speed(40)
ball.shape("square")
ball.color("white")
ball.penup()
ball.goto(0, 0)
ball.dx = 0.2
ball.dy = -0.2
# 移动球拍A
def paddle_a_up():
y = paddle_a.ycor()
if y < 250:
y += 20
paddle_a.sety(y)
def paddle_a_down():
y = paddle_a.ycor()
if y > -240:
y -= 20
paddle_a.sety(y)
# 移动球拍B
def paddle_b_up():
y = paddle_b.ycor()
if y < 250:
y += 20
paddle_b.sety(y)
def paddle_b_down():
y = paddle_b.ycor()
if y > -240:
y -= 20
paddle_b.sety(y)
# 键盘绑定移动事件
window.listen()
window.onkeypress(paddle_a_up, "w")
window.onkeypress(paddle_a_down, "s")
window.onkeypress(paddle_b_up, "Up")
window.onkeypress(paddle_b_down, "Down")
# 游戏循环
while True:
window.update()
# 移动乒乓球
ball.setx(ball.xcor() + ball.dx)
ball.sety(ball.ycor() + ball.dy)
# 碰撞检测及反弹
if ball.ycor() > 290:
ball.sety(290)
ball.dy *= -1
if ball.ycor() < -290:
ball.sety(-290)
ball.dy *= -1
if ball.xcor() > 390:
ball.goto(0, 0)
ball.dx *= -1
if ball.xcor() < -390:
ball.goto(0, 0)
ball.dx *= -1
if (ball.xcor() > 340 and ball.xcor() < 350) and (ball.ycor() < paddle_b.ycor() + 50 and ball.ycor() > paddle_b.ycor() - 50):
ball.setx(340)
ball.dx *= -1
if (ball.xcor() < -340 and ball.xcor() > -350) and (ball.ycor() < paddle_a.ycor() + 50 and ball.ycor() > paddle_a.ycor() - 50):
ball.setx(-340)
ball.dx *= -1
```