Cannot use 'in' operator to search for 'type' in min-y
时间: 2023-09-08 19:12:59 浏览: 116
I apologize for the confusion. It seems that there is an error in the code I provided earlier. The "min-y" and "max-y" are not valid arguments for the `distance()` function in Earth Engine.
To calculate the height of the `world` rectangle, you can use the `bounds()` function to obtain the bounding box of the geometry, and then calculate the difference between the maximum and minimum y-coordinates. Here's an updated code example:
```javascript
// Define the world rectangle
var world = ee.Geometry.Rectangle(-180, -90, 180, 90);
// Calculate the height of the world rectangle
var height = world.bounds().coordinates().get(0)
.map(function(coord) { return ee.Number(coord.get(1)); })
.reduce(ee.Reducer.max())
.subtract(world.bounds().coordinates().get(0)
.map(function(coord) { return ee.Number(coord.get(1)); })
.reduce(ee.Reducer.min()));
// Print the height
print('Height:', height);
```
In this code, we use the `coordinates()` function on the bounding box of the `world` geometry to get its vertices. Then, we extract the y-coordinates from each vertex, find the maximum and minimum values, and calculate the difference between them to obtain the height.
Please note that this code calculates the height of the `world` rectangle, not the grid height. If you need to calculate the height of a grid cell, you can divide the total height by the number of grid cells in that dimension.
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