UIImage使用
时间: 2023-07-11 13:20:48 浏览: 183
UIImage扩展
UIImage是iOS中用于表示图像的类,可以用它来加载、显示和处理图片。以下是使用UIImage的基本步骤:
1. 导入UIImage库
```objective-c
#import <UIKit/UIKit.h>
```
2. 加载图片
```objective-c
UIImage *image = [UIImage imageNamed:@"imageName"];
```
3. 显示图片
```objective-c
UIImageView *imageView = [[UIImageView alloc] initWithImage:image];
[self.view addSubview:imageView];
```
4. 处理图片
UIImage提供了一些方法来处理图片,例如裁剪、缩放、旋转等。以下是一些常用的方法:
裁剪图片
```objective-c
CGRect rect = CGRectMake(x, y, width, height);
CGImageRef imageRef = CGImageCreateWithImageInRect(image.CGImage, rect);
UIImage *newImage = [UIImage imageWithCGImage:imageRef];
CGImageRelease(imageRef);
```
缩放图片
```objective-c
CGSize newSize = CGSizeMake(width, height);
UIGraphicsBeginImageContext(newSize);
[image drawInRect:CGRectMake(0, 0, newSize.width, newSize.height)];
UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
```
旋转图片
```objective-c
CGFloat radians = angle * M_PI / 180;
CGAffineTransform transform = CGAffineTransformMakeRotation(radians);
CGContextRef context = CGBitmapContextCreate(NULL, image.size.width, image.size.height, CGImageGetBitsPerComponent(image.CGImage), 0, CGImageGetColorSpace(image.CGImage), CGImageGetBitmapInfo(image.CGImage));
CGContextConcatCTM(context, transform);
CGContextDrawImage(context, CGRectMake(0, 0, image.size.width, image.size.height), image.CGImage);
CGImageRef newImageRef = CGBitmapContextCreateImage(context);
UIImage *newImage = [UIImage imageWithCGImage:newImageRef];
CGContextRelease(context);
CGImageRelease(newImageRef);
```
以上是UIImage的基本使用方法,你可以根据自己的需要来进行更多的操作。
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