linux FreeType库字体颜色设置
时间: 2023-07-16 17:14:57 浏览: 318
改变字体颜色设置
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在使用 FreeType 库渲染字体时,可以通过设置绘制字体时的颜色来改变字体的颜色。具体实现方式如下:
1. 定义颜色变量
```C
FT_Error error;
FT_Library library;
FT_Face face;
FT_GlyphSlot slot;
FT_Vector pen;
FT_Matrix matrix;
int width, height, pitch;
unsigned char* image;
FT_UInt glyph_index;
FT_Bool use_kerning;
FT_UInt previous;
FT_BitmapGlyph bitmap_glyph;
FT_Bitmap bitmap;
unsigned char r = 0xff, g = 0xff, b = 0xff, a = 0xff; // 定义颜色变量,这里以白色为例
```
2. 设置颜色
```C
// 设置颜色
FT_Set_Transform(face, &matrix, &pen);
slot = face->glyph;
slot->bitmap_left = 0;
slot->bitmap_top = 0;
// 设置字体颜色
slot->bitmap.buffer = image;
slot->bitmap.width = width;
slot->bitmap.rows = height;
slot->bitmap.pitch = pitch;
slot->bitmap.num_grays = 256;
slot->bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
slot->bitmap.palette_mode = FT_PALETTE_MODE_RGB;
slot->bitmap.palette = NULL;
slot->bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
// 设置字体颜色
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
int index = y * pitch + x;
unsigned char gray = image[index];
image[index * 4] = r * gray / 255;
image[index * 4 + 1] = g * gray / 255;
image[index * 4 + 2] = b * gray / 255;
image[index * 4 + 3] = a;
}
}
```
这样就可以设置字体的颜色了,通过改变 `r`, `g`, `b`, `a` 参数的值可以实现不同的颜色效果。
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