麻将游戏的代码逻辑
时间: 2023-07-09 08:13:07 浏览: 167
麻将游戏的代码逻辑比较复杂,需要考虑到各种情况和规则。以下是一个简单的麻将游戏代码示例,仅供参考:
```python
import random
# 初始化牌堆
suits = ['万', '条', '饼']
cards = []
for suit in suits:
for i in range(1, 10):
cards.append(str(i) + suit)
cards.append('东' + suit)
cards.append('南' + suit)
cards.append('西' + suit)
cards.append('北' + suit)
cards.append('中' + suit)
cards.append('发' + suit)
cards.append('白' + suit)
# 洗牌
random.shuffle(cards)
# 初始化玩家手牌和初始牌堆
player1 = []
player2 = []
player3 = []
player4 = []
heap = []
for i in range(52):
if i < 13:
player1.append(cards[i])
elif i < 26:
player2.append(cards[i])
elif i < 39:
player3.append(cards[i])
elif i < 52:
player4.append(cards[i])
else:
heap.append(cards[i])
# 根据规则排序
player1.sort()
player2.sort()
player3.sort()
player4.sort()
# 游戏开始
players = [player1, player2, player3, player4]
turn = 0
while True:
player = players[turn]
print("玩家", turn+1, "的回合")
print("手牌:", player)
print("牌堆:", heap)
card = input("请选择要出的牌:")
if card in player:
player.remove(card)
heap.append(card)
turn = (turn + 1) % 4
else:
print("你没有这张牌,请重新选择")
continue
# 判断是否胡牌
if len(heap) == 14:
if is_hu(player):
print("玩家", turn+1, "胡牌了!")
break
# 抓一张牌
draw_card = heap.pop(0)
player.append(draw_card)
# 判断是否胡牌的函数
def is_hu(player):
# 省略判断胡牌的逻辑
return True
```
这个示例实现了麻将游戏的基本逻辑,包括洗牌、发牌、出牌、抓牌和判断胡牌等。当牌堆中剩下一张牌时,如果有玩家胡牌,则游戏结束,否则继续抓牌直到牌堆中没有牌为止。你可以根据需要添加更多规则和功能,例如杠牌、碰牌、吃牌等。