请帮我写一个maya里记录每个层级链接的材质信息然后导出json文件到桌面
时间: 2023-05-15 22:04:53 浏览: 309
好的,我可以为您提供一个Python脚本,用于在Maya中记录每个层级链接的材质信息,并将其导出为JSON文件到桌面。以下是代码:
```python
import maya.cmds as cmds
import json
import os
def get_materials(node):
"""
获取给定节点的材质信息
"""
materials = []
shapes = cmds.listRelatives(node, shapes=True)
if shapes:
for shape in shapes:
shading_engines = cmds.listConnections(shape, type="shadingEngine")
if shading_engines:
for shading_engine in shading_engines:
materials.append(cmds.ls(cmds.listConnections(shading_engine + ".surfaceShader"), materials=True)[0])
return materials
def get_hierarchy(node):
"""
获取给定节点的层级链接
"""
hierarchy = []
parent = cmds.listRelatives(node, parent=True)
if parent:
hierarchy.extend(get_hierarchy(parent[0]))
hierarchy.append(node)
return hierarchy
def export_materials():
"""
导出材质信息到JSON文件
"""
selection = cmds.ls(selection=True)
if not selection:
cmds.warning("请至少选择一个节点!")
return
materials_dict = {}
for node in selection:
hierarchy = get_hierarchy(node)
materials = get_materials(node)
for i, level in enumerate(hierarchy):
if level not in materials_dict:
materials_dict[level] = {}
if i == len(hierarchy) - 1:
materials_dict[level]["materials"] = materials
else:
if hierarchy[i+1] not in materials_dict[level]:
materials_dict[level][hierarchy[i+1]] = {}
materials_dict[level][hierarchy[i+1]]["materials"] = materials
desktop_path = os.path.expanduser("~/Desktop")
file_path = os.path.join(desktop_path, "materials.json")
with open(file_path, "w") as f:
json.dump(materials_dict, f, indent=4)
cmds.confirmDialog(title="导出成功", message="材质信息已成功导出到桌面!", button=["好的"])
export_materials()
```
您可以将此代码保存为.py文件并在Maya中运行。请注意,此脚本仅适用于选择的节点及其子节点。如果您想要记录整个场景中的所有节点,请选择根节点并运行脚本。
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