python贪吃蛇代码
时间: 2023-07-09 10:39:53 浏览: 22
以下是一个简单的 Python 贪吃蛇游戏代码,你可以在 Python 编辑器中运行它:
```python
import pygame
import random
pygame.init()
# 游戏窗口的大小
window_width = 800
window_height = 600
# 颜色定义
black = (0, 0, 0)
white = (255, 255, 255)
green = (0, 255, 0)
blue = (0, 0, 255)
red = (255, 0, 0)
# 定义游戏窗口
game_display = pygame.display.set_mode((window_width, window_height))
pygame.display.set_caption('贪吃蛇')
# 游戏时钟
clock = pygame.time.Clock()
# 定义蛇头和蛇身的大小
block_size = 10
# 定义字体
font = pygame.font.SysFont(None, 25)
# 定义一个函数,用于在窗口中显示消息
def message_to_screen(msg, color):
screen_text = font.render(msg, True, color)
game_display.blit(screen_text, [window_width/2, window_height/2])
# 定义一个函数,用于绘制蛇
def draw_snake(block_size, snake_list):
for x in snake_list:
pygame.draw.rect(game_display, green, [x[0], x[1], block_size, block_size])
# 定义一个函数,用于显示分数
def score(score):
text = font.render("Score: " + str(score), True, black)
game_display.blit(text, [0,0])
# 定义游戏主循环
def game_loop():
game_exit = False
game_over = False
# 定义蛇头的位置和移动的方向
lead_x = window_width / 2
lead_y = window_height / 2
lead_x_change = 0
lead_y_change = 0
# 定义蛇身的长度和位置
snake_list = []
snake_length = 1
# 随机生成食物的位置
food_x = round(random.randrange(0, window_width - block_size) / 10.0) * 10.0
food_y = round(random.randrange(0, window_height - block_size) / 10.0) * 10.0
while not game_exit:
while game_over == True:
game_display.fill(white)
message_to_screen("Game Over, press C to play again or Q to quit", red)
pygame.display.update()
for event in pygame.event.get():
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_q:
game_exit = True
game_over = False
if event.key == pygame.K_c:
game_loop()
for event in pygame.event.get():
if event.type == pygame.QUIT:
game_exit = True
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
lead_x_change = -block_size
lead_y_change = 0
elif event.key == pygame.K_RIGHT:
lead_x_change = block_size
lead_y_change = 0
elif event.key == pygame.K_UP:
lead_y_change = -block_size
lead_x_change = 0
elif event.key == pygame.K_DOWN:
lead_y_change = block_size
lead_x_change = 0
# 判断蛇是否撞到墙或自己
if lead_x >= window_width or lead_x < 0 or lead_y >= window_height or lead_y < 0:
game_over = True
lead_x += lead_x_change
lead_y += lead_y_change
# 绘制游戏窗口
game_display.fill(black)
pygame.draw.rect(game_display, red, [food_x, food_y, block_size, block_size])
# 判断蛇是否吃到食物
snake_head = []
snake_head.append(lead_x)
snake_head.append(lead_y)
snake_list.append(snake_head)
if len(snake_list) > snake_length:
del snake_list[0]
for each_segment in snake_list[:-1]:
if each_segment == snake_head:
game_over = True
draw_snake(block_size, snake_list)
# 更新分数和食物的位置
score(snake_length - 1)
pygame.display.update()
if lead_x == food_x and lead_y == food_y:
food_x = round(random.randrange(0, window_width - block_size) / 10.0) * 10.0
food_y = round(random.randrange(0, window_height - block_size) / 10.0) * 10.0
snake_length += 1
clock.tick(15)
pygame.quit()
quit()
# 开始游戏
game_loop()
```
希望能对你有所帮助!