c++api串口编程源代码实例
时间: 2024-09-25 07:07:19 浏览: 56
VC_communication-ex.rar_串口编程_Visual_C++_
在C++中,通过API进行串口编程通常涉及到硬件相关的库,如`windows.h` (Windows平台) 或 `termios.h` (Unix/Linux平台)。这里是一个简单的Windows C++串口通信的例子,使用了`Win32 API`:
```cpp
#include <windows.h>
#include <iostream>
#pragma comment(lib, "winmm.lib") // 需要包含音频库来避免链接错误
#define SERIAL_PORT_NAME L"COM1"
#define BAUD_RATE 9600
#define BYTESIZE 8
#define PARITY_NONE 0
#define STOPBITS_1 0
class SerialPort {
public:
HANDLE hSerial;
void open() {
hSerial = CreateFile(SERIAL_PORT_NAME,
GENERIC_READ | GENERIC_WRITE, // 读写权限
0, // 共享访问
NULL, // 使用默认的安全属性
OPEN_EXISTING, // 如果文件存在就打开它
FILE_FLAG_OVERLAPPED, // 提供异步I/O选项
NULL); // 使用默认的模式
if (hSerial == INVALID_HANDLE_VALUE) {
std::cerr << "Failed to open serial port." << std::endl;
return;
}
DWORD dwBaudRate = CBR_9600; // 设置波特率
DCB dcb;
memset(&dcb, 0, sizeof(DCB));
dcb.DCBlength = sizeof(DCB);
dcb.BaudRate = dwBaudRate;
dcb.ByteSize = BYTESIZE;
dcb.Parity = PARITY_NONE;
dcb.StopBits = STOPBITS_1;
if (!SetCommState(hSerial, &dcb)) {
std::cerr << "Failed to set serial port parameters." << std::endl;
}
}
bool write(const char* data, size_t len) {
DWORD bytesWritten = 0;
OVERLAPPED overlapped = {0};
overlapped.Offset = 0;
overlapped.OffsetHigh = 0;
if (!WriteFile(hSerial, data, len, &bytesWritten, &overlapped)) {
std::cerr << "Failed to write to serial port." << std::endl;
return false;
}
return true;
}
private:
~SerialPort() {
if (hSerial != INVALID_HANDLE_VALUE) {
CloseHandle(hSerial);
}
}
};
int main() {
SerialPort sp;
sp.open();
if (sp.open()) {
sp.write("Hello from C++!", 15);
} else {
return 1;
}
return 0;
}
```
这个例子创建了一个`SerialPort`类,包含了打开、设置参数和写入数据到串口的功能。注意,在实际应用中,你需要处理可能出现的异常,并使用适当的错误处理机制。
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