cesium加载瓦片地图
时间: 2023-11-21 16:58:53 浏览: 210
以下是使用Cesium加载瓦片地图的步骤和示例代码:
1. 下载官方的Cesium包,并使用node运行server.cjs。
2. 准备瓦片地图数据,可以使用开源软件如MapTiler或TileMill生成瓦片地图数据。
3. 将生成的瓦片地图数据复制到Cesium的Apps文件夹下。
4. 在Cesium的Apps文件夹下创建一个HTML文件,引入Cesium的JavaScript库和CSS文件,并创建一个Cesium Viewer控件。
5. 使用WebMapTileServiceImageryProvider类创建一个瓦片图层,并将其添加到Cesium Viewer控件中。
以下是一个简单的示例代码,用于在Cesium Viewer控件中加载瓦片地图:
```html
<!DOCTYPE html>
<html lang="en">
<head>
<title>Cesium Load Tile Map</title>
<script src="../Build/Cesium/Cesium.js"></script>
<link href="../Build/Cesium/Widgets/widgets.css" rel="stylesheet">
<style>
#cesiumContainer {
width: 100%;
height: 100%;
margin: 0;
padding: 0;
overflow: hidden;
}
#loadingOverlay {
display: none;
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
background-color: rgba(0,0,0,0.5);
z-index: 10000;
}
#loadingIndicator {
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
color: white;
font-size: 24px;
}
</style>
</head>
<body>
<div id="cesiumContainer"></div>
<div id="loadingOverlay"><h1 id="loadingIndicator">Loading...</h1></div>
<script>
Cesium.Ion.defaultAccessToken = 'your_access_token';
var viewer = new Cesium.Viewer('cesiumContainer', {
imageryProvider : new Cesium.WebMapTileServiceImageryProvider({
url : 'http://localhost:8080/Apps/your_tile_map_folder',
layer : 'your_tile_map_layer_name',
style : 'default',
format : 'image/png',
tileMatrixSetID : 'GoogleMapsCompatible',
maximumLevel : 19,
credit : 'your_tile_map_credit'
})
});
viewer.scene.globe.enableLighting = true;
viewer.scene.globe.depthTestAgainstTerrain = true;
viewer.scene.globe.baseColor = Cesium.Color.WHITE;
viewer.scene.globe.showWaterEffect = true;
viewer.scene.globe.showGroundAtmosphere = true;
viewer.scene.globe.showSkyAtmosphere = true;
viewer.scene.globe.showClouds = true;
viewer.scene.globe.showStars = true;
viewer.scene.globe.showSun = true;
viewer.scene.globe.showMoon = true;
viewer.scene.globe.showShadows = true;
viewer.scene.globe.showWaterMask = true;
viewer.scene.globe.showWater = true;
viewer.scene.globe.showTerrain = true;
viewer.scene.globe.showTileCoordinates = true;
viewer.scene.globe.showRenderingStatistics = true;
viewer.scene.globe.showFog = true;
viewer.scene.globe.showDebugShowFramesPerSecond = true;
viewer.scene.globe.showDebugShowMemoryUsage = true;
viewer.scene.globe.showDebugShowQuadtree = true;
viewer.scene.globe.showDebugShowFrustumPlanes = true;
viewer.scene.globe.showDebugShowBoundingVolume = true;
viewer.scene.globe.showDebugShowShadowVolume = true;
viewer.scene.globe.showDebugShowCommands = true;
viewer.scene.globe.showDebugShowPickDepth = true;
viewer.scene.globe.showDebugShowDepthFrustum = true;
viewer.scene.globe.showDebugShowGlobeDepth = true;
viewer.scene.globe.showDebugShowGlobeDepthTexture = true;
viewer.scene.globe.showDebugShowGlobeNormals = true;
viewer.scene.globe.showDebugShowGlobeSilhouette = true;
viewer.scene.globe.showDebugShowGlobeDepthColor = true;
viewer.scene.globe.showDebugShowGlobeColor = true;
viewer.scene.globe.showDebugShowGlobeTileBoundingSphere = true;
viewer.scene.globe.showDebugShowGlobeTileBoundingVolume = true;
viewer.scene.globe.showDebugShowGlobeTileBoundingRegion = true;
viewer.scene.globe.showDebugShowGlobeTileBoundingRectangle = true;
viewer.scene.globe.showDebugShowGlobeTileBoundingCylinder = true;
viewer.scene.globe.showDebugShowGlobeTileBoundingEllipsoid = true;
viewer.scene.globe.showDebugShowGlobeTileBoundingPlane = true;
viewer.scene.globe.showDebugShowGlobeTileBoundingBox = true;
viewer.scene.globe.showDebugShowGlobeTileBoundingFrustum = true;
viewer.scene.globe.showDebugShowGlobeTileBoundingSphereTileCoordinates = true;
viewer.scene.globe.showDebugShowGlobeTileBoundingVolumeTileCoordinates = true;
viewer.scene.globe.showDebugShowGlobeTileBoundingRegionTileCoordinates = true;
viewer.scene.globe.showDebugShowGlobeTileBoundingRectangleTileCoordinates = true;
viewer.scene.globe.showDebugShowGlobeTileBoundingCylinderTileCoordinates = true;
viewer.scene.globe.showDebugShowGlobeTileBoundingEllipsoidTileCoordinates = true;
viewer.scene.globe.showDebugShowGlobeTileBoundingPlaneTileCoordinates = true;
viewer.scene.globe.showDebugShowGlobeTileBoundingBoxTileCoordinates = true;
viewer.scene.globe.showDebugShowGlobeTileBoundingFrustumTileCoordinates = true;
viewer.scene.globe.showDebugShowGlobeTileBoundingSphereTileCoordinates = true;
viewer.scene.globe.showDebugShowGlobeTileBoundingVolumeTileCoordinates = true;
viewer.scene.globe.showDebugShowGlobeTileBoundingRegionTileCoordinates = true;
viewer.scene.globe.showDebugShowGlobeTileBoundingRectangleTileCoordinates = true;
viewer.scene.globe.showDebugShowGlobeTileBoundingCylinderTileCoordinates = true;
viewer.scene.globe.showDebugShowGlobeTileBoundingEllipsoidTileCoordinates = true;
viewer.scene.globe.showDebugShowGlobeTileBoundingPlaneTileCoordinates = true;
viewer.scene.globe.showDebugShowGlobeTileBoundingBoxTileCoordinates = true;
viewer.scene.globe.showDebugShowGlobeTileBoundingFrustumTileCoordinates = true;
</script>
</body>
</html>
```
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