使用JetPack Compose 的 Text控件,实现跑马灯效果
时间: 2024-04-11 18:26:44 浏览: 298
要实现跑马灯效果,可以使用`Animatable`和`AnimatableVector`来创建一个自定义的跑马灯效果的`Text`控件。
首先,需要添加以下依赖到你的项目中:
```kotlin
implementation "androidx.compose.animation:animation:1.0.0"
implementation "androidx.compose.animation:animation-core:1.0.0"
implementation "androidx.compose.animation:animation-graphics:1.0.0"
```
然后,可以创建一个自定义的`MarqueeText`控件,继承自`Text`:
```kotlin
import androidx.compose.animation.animateColorAsState
import androidx.compose.animation.core.*
import androidx.compose.animation.core.AnimationConstants.Infinite
import androidx.compose.foundation.layout.Box
import androidx.compose.material.Text
import androidx.compose.runtime.*
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.alpha
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.ColorFilter
import androidx.compose.ui.graphics.vector.PathNode
import androidx.compose.ui.platform.LocalDensity
import androidx.compose.ui.unit.Dp
import androidx.compose.ui.unit.dp
@Composable
fun MarqueeText(
text: String,
modifier: Modifier = Modifier,
speed: Dp = 100.dp,
textColor: Color = Color.Black,
backgroundColor: Color = Color.White,
) {
var textWidth by remember { mutableStateOf(0f) }
var offsetX by remember { mutableStateOf(0f) }
var isRunning by remember { mutableStateOf(false) }
val infiniteTransition = rememberInfiniteTransition()
val animatedValue = animateFloatAsState(
targetValue = if (isRunning) -textWidth else 0f,
animationSpec = infiniteRepeatable(
animation = tween(durationMillis = (textWidth / speed).toInt(), easing = LinearEasing),
repeatMode = RepeatMode.Restart,
)
)
LaunchedEffect(text) {
isRunning = true
}
Box(modifier = modifier) {
Text(
text = text,
modifier = Modifier.alpha(0f),
onTextLayout = { layoutResult ->
textWidth = layoutResult.size.width.toFloat()
}
)
Box(
modifier = Modifier.offset(x = animatedValue.value)
.onSizeChanged { size ->
offsetX = size.width.toFloat()
}
) {
Text(
text = text,
modifier = Modifier.offset(x = offsetX),
color = textColor,
onTextLayout = { layoutResult ->
textWidth = layoutResult.size.width.toFloat()
}
)
}
Box(
modifier = Modifier.offset(x = animatedValue.value + offsetX)
.onSizeChanged { size ->
offsetX += size.width.toFloat()
}
) {
Text(
text = text,
color = textColor,
backgroundColor = animateColorAsState(targetValue = backgroundColor).value,
onTextLayout = { layoutResult ->
textWidth = layoutResult.size.width.toFloat()
}
)
}
}
}
```
然后,你可以在你的Compose函数中使用`MarqueeText`控件来实现跑马灯效果:
```kotlin
@Composable
fun MyScreenContent() {
MarqueeText(
text = "Hello, Jetpack Compose!",
modifier = Modifier.fillMaxWidth(),
speed = 100.dp,
textColor = Color.White,
backgroundColor = Color.Blue,
)
}
```
这样,你就可以在你的界面上看到一个带有跑马灯效果的文本了。你可以根据需要调整`speed`来控制跑马灯的速度,`textColor`和`backgroundColor`来设置文本和背景颜色。
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