还有更加复杂一点的代码示例?
时间: 2024-03-20 08:40:11 浏览: 52
代码示例
当然,下面是一个稍微复杂一些的示例,演示如何使用Easy Rules来实现一个简单的银行账户系统:
```java
import org.easyrules.annotation.Action;
import org.easyrules.annotation.Condition;
import org.easyrules.annotation.Rule;
import org.easyrules.core.BasicRule;
import org.easyrules.core.CompositeRule;
import org.easyrules.core.Rules;
public class BankAccount {
private int balance;
public BankAccount(int balance) {
this.balance = balance;
}
public int getBalance() {
return balance;
}
public void deposit(int amount) {
balance += amount;
}
public void withdraw(int amount) {
balance -= amount;
}
public boolean canWithdraw(int amount) {
return balance >= amount;
}
public static void main(String[] args) {
BankAccount account = new BankAccount(100);
// 创建规则集合
Rules rules = new Rules();
// 创建规则
rules.register(new MinimumBalanceRule(account));
rules.register(new MaximumWithdrawalRule(account));
rules.register(new WithdrawalRule(account));
// 执行规则
rulesEngine.fire(rules);
}
// 规则1:最低余额规则
@Rule(name = "MinimumBalanceRule", description = "Check if the balance is above the minimum required")
public static class MinimumBalanceRule extends BasicRule {
private BankAccount account;
public MinimumBalanceRule(BankAccount account) {
super("MinimumBalanceRule", "Check if the balance is above the minimum required", 1);
this.account = account;
}
@Condition
public boolean isBalanceBelowMinimum() {
return account.getBalance() < 100;
}
@Action
public void notifyBalanceBelowMinimum() {
System.out.println("Balance is below minimum!");
}
}
// 规则2:最大取款规则
@Rule(name = "MaximumWithdrawalRule", description = "Check if the withdrawal amount is below the maximum allowed")
public static class MaximumWithdrawalRule extends BasicRule {
private BankAccount account;
public MaximumWithdrawalRule(BankAccount account) {
super("MaximumWithdrawalRule", "Check if the withdrawal amount is below the maximum allowed", 2);
this.account = account;
}
@Condition
public boolean isWithdrawalAboveMaximum() {
return account.canWithdraw(500);
}
@Action
public void notifyWithdrawalAboveMaximum() {
System.out.println("Withdrawal amount is above maximum!");
}
}
// 规则3:取款规则
@Rule(name = "WithdrawalRule", description = "Withdraw money from the account")
public static class WithdrawalRule extends BasicRule {
private BankAccount account;
public WithdrawalRule(BankAccount account) {
super("WithdrawalRule", "Withdraw money from the account", 3);
this.account = account;
}
@Condition
public boolean canWithdraw() {
return account.canWithdraw(50);
}
@Action
public void withdraw() {
account.withdraw(50);
System.out.println("Withdrawal successful!");
}
}
}
```
在上面的代码中,我们首先定义了一个`BankAccount`类,表示银行账户,它有一个整型变量`balance`表示账户余额,以及`deposit()`、`withdraw()`、`canWithdraw()`等方法用于存款、取款和判断是否可以取款。接下来,我们创建了三个规则:
1. `MinimumBalanceRule`规则:用于检查账户余额是否低于最低余额,如果低于最低余额,则输出警告信息。
2. `MaximumWithdrawalRule`规则:用于检查取款金额是否超过最大限额,如果超过最大限额,则输出警告信息。
3. `WithdrawalRule`规则:用于执行取款操作,如果可以取款,则执行取款操作,并输出成功信息。
最后,我们将这三个规则注册到了规则集合中,并使用规则引擎执行它们。可以看到,这个示例中使用了Easy Rules的注解方式来定义规则,同时还使用了Easy Rules的`CompositeRule`类来定义复合规则,非常方便。
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